Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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TexProjectClass Member List

This is the complete list of members for TexProjectClass, including all inherited members.

ActiveRefInfoRefCountClass
ActiveRefListRefCountClassstatic
ActiveRefNodeRefCountClass
Add_Active_Ref(RefCountClass *obj)RefCountClassstatic
Add_Ref(void) constRefCountClass
ADDITIVE enum valueTexProjectClassprotected
AFFECT_DYNAMIC_OBJS enum valueTexProjectClassprotected
AFFECT_STATIC_OBJS enum valueTexProjectClassprotected
ATTENUATE enum valueTexProjectClassprotected
AttenuationTexProjectClassprotected
Compute_Ortho_Projection(RenderObjClass *obj, const Vector3 &lightdir, float znear=-1.0f, float zfar=-1.0f)TexProjectClass
Compute_Ortho_Projection(const AABoxClass &obj_box, const Matrix3D &tm, const Vector3 &lightdir, float znear=-1.0f, float zfar=-1.0f)TexProjectClass
Compute_Perspective_Projection(RenderObjClass *obj, const Vector3 &lightpos, float znear=-1.0f, float zfar=-1.0f)TexProjectClass
Compute_Perspective_Projection(const AABoxClass &obj_box, const Matrix3D &tm, const Vector3 &lightpos, float znear=-1.0f, float zfar=-1.0f)TexProjectClass
Compute_Texture(RenderObjClass *model, SpecialRenderInfoClass *context)TexProjectClass
Compute_Texture_Coordinate(const Vector3 &point, Vector3 *set_stq)ProjectorClass
Configure_Camera(CameraClass &camera)TexProjectClassprotected
CullableClass(void)CullableClass
DEFAULT_FLAGS enum valueTexProjectClassprotected
Delete_This(void)RefCountClassinlinevirtual
DepthStencilTargetTexProjectClassprotected
DesiredIntensityTexProjectClassprotected
Enable_Affect_Dynamic_Objects(bool onoff)TexProjectClassinline
Enable_Affect_Static_Objects(bool onoff)TexProjectClassinline
Enable_Attenuation(bool onoff)TexProjectClass
Enable_Depth_Gradient(bool onoff)TexProjectClass
FlagsTexProjectClassprotected
FlagsType enum nameTexProjectClassprotected
Get_Attenuation(void)TexProjectClass
Get_Bounding_Volume(void) constProjectorClassinline
Get_Cull_Box(void) constCullableClassinline
Get_Cull_Link(void) constCullableClassinline
Get_Culling_System(void) constCullableClass
Get_DepthStencilBuffer() constTexProjectClass
Get_Flag(uint32 flag) constTexProjectClassprotected
Get_Intensity(void)TexProjectClass
Get_List_Node() constMultiListObjectClassinline
Get_Projection_Object_ID(void) constTexProjectClassinlinevirtual
Get_Texture(void) constTexProjectClass
Get_Texture_Size(void)TexProjectClass
Get_Transform(void) constProjectorClassvirtual
HAS_RENDER_TARGET enum valueTexProjectClassprotected
HFovTexProjectClassprotected
Init_Additive(void)TexProjectClass
Init_Multiplicative(void)TexProjectClass
IntensityTexProjectClassprotected
Is_Affect_Dynamic_Objects_Enabled(void)TexProjectClassinline
Is_Affect_Static_Objects_Enabled(void)TexProjectClassinline
Is_Attenuation_Enabled(void)TexProjectClass
Is_Depth_Gradient_Enabled(bool onoff)TexProjectClass
Is_Intensity_Zero(void)TexProjectClass
LocalBoundingVolumeProjectorClassprotected
MapperProjectorClassprotected
Mapper1TexProjectClassprotected
MaterialPassTexProjectClassprotected
MultiListObjectClass(void)MultiListObjectClassinline
Needs_Render_Target(void)TexProjectClass
Num_Refs(void) constRefCountClassinline
Peek_DepthStencilBuffer() constTexProjectClass
Peek_Mapper() constProjectorClassinline
Peek_Material_Pass(void)TexProjectClass
Peek_Render_Target(TextureClass **rtarget=NULL, ZTextureClass **ztarget=NULL)TexProjectClass
Peek_Texture(void) constTexProjectClass
PERSPECTIVE enum valueTexProjectClassprotected
Pre_Render_Update(const Matrix3D &camera)TexProjectClassvirtual
ProjectionProjectorClassprotected
ProjectorClass(void)ProjectorClass
RefCountClass(void)RefCountClassinline
RefCountClass(const RefCountClass &)RefCountClassinline
Release_Ref(void) constRefCountClassinline
Remove_Active_Ref(RefCountClass *obj)RefCountClassstatic
RenderTargetTexProjectClassprotected
Set_Attenuation(float attenuation)TexProjectClass
Set_Cull_Box(const AABoxClass &box, bool just_loaded=false)CullableClass
Set_Cull_Link(CullLinkClass *c)CullableClassinline
Set_Culling_System(CullSystemClass *sys)CullableClass
Set_DepthStencilBuffer(ZTextureClass *ztex)TexProjectClass
Set_Flag(uint32 flag, bool onoff)TexProjectClassprotected
Set_Intensity(float intensity, bool immediate=false)TexProjectClass
Set_List_Node(MultiListNodeClass *node)MultiListObjectClassinline
Set_Ortho_Projection(float xmin, float xmax, float ymin, float ymax, float znear, float zfar)TexProjectClassvirtual
Set_Perspective_Projection(float hfov, float vfov, float znear, float zfar)TexProjectClassvirtual
Set_Ref_Owner(RefCountClass *obj, char *file, int line)RefCountClassstatic
Set_Render_Target(TextureClass *render_target, ZTextureClass *ztarget=NULL)TexProjectClass
Set_Texture(TextureClass *texture)TexProjectClass
Set_Texture_Size(int size)TexProjectClass
Set_Transform(const Matrix3D &tm)ProjectorClassvirtual
SIZE_MASK enum valueTexProjectClassprotected
SIZE_SHIFT enum valueTexProjectClassprotected
TexProjectClass(void)TexProjectClass
TEXTURE_DIRTY enum valueTexProjectClassprotected
Total_Refs(void)RefCountClassinlinestatic
TransformProjectorClassprotected
Update_WS_Bounding_Volume(void)TexProjectClassprotectedvirtual
USE_DEPTH_GRADIENT enum valueTexProjectClassprotected
Validate_Active_Ref(RefCountClass *obj)RefCountClassstatic
VFovTexProjectClassprotected
VOLATILE enum valueTexProjectClassprotected
WorldBoundingVolumeProjectorClassprotected
XMaxTexProjectClassprotected
XMinTexProjectClassprotected
YMaxTexProjectClassprotected
YMinTexProjectClassprotected
ZFarTexProjectClassprotected
ZNearTexProjectClassprotected
~CullableClass(void)CullableClassvirtual
~MultiListObjectClass(void)MultiListObjectClassvirtual
~ProjectorClass(void)ProjectorClassvirtual
~RefCountClass(void)RefCountClassinlineprotectedvirtual
~TexProjectClass(void)TexProjectClassvirtual