#include <AI.h>
Inherits Snapshot.
Public Member Functions | |
| TAiData () | |
| ~TAiData () | |
| void | addSideInfo (AISideInfo *info) |
| void | addFactionBuildList (AISideBuildList *buildList) |
| void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| void | xfer (Xfer *xfer) |
| void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
| void TAiData::addFactionBuildList | ( | AISideBuildList * | buildList | ) |
| void TAiData::addSideInfo | ( | AISideInfo * | info | ) |
|
virtual |
|
virtual |
|
virtual |
| UnsignedInt TAiData::m_forceIdleFramesCount |
| UnsignedInt TAiData::m_guardChaseUnitFrames |
| UnsignedInt TAiData::m_guardEnemyReturnScanRate |
| UnsignedInt TAiData::m_guardEnemyScanRate |
| AISideBuildList* TAiData::m_sideBuildLists |
| AISideInfo* TAiData::m_sideInfo |
| Real TAiData::m_skirmishBaseDefenseExtraDistance |