Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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SinglePlayerLoadScreen Class Reference

#include <LoadScreen.h>

Inherits LoadScreen.

Public Member Functions

 SinglePlayerLoadScreen (void)
 
virtual ~SinglePlayerLoadScreen (void)
 
virtual void init (GameInfo *game)
 Init the loadscreen.
 
virtual void reset (void)
 Reset the system.
 
virtual void update (void)
 Update the state of the slider bars.
 
virtual void update (Int percent)
 Update the state of the progress bar.
 
virtual void processProgress (Int playerId, Int percentage)
 
virtual void setProgressRange (Int min, Int max)
 
- Public Member Functions inherited from LoadScreen
 LoadScreen (void)
 
virtual ~LoadScreen (void)
 

Additional Inherited Members

- Protected Member Functions inherited from LoadScreen
void setLoadScreen (GameWindow *g)
 
- Protected Attributes inherited from LoadScreen
GameWindowm_loadScreen
 The GameWindow that is our loadscreen.
 

Detailed Description

Definition at line 80 of file LoadScreen.h.

Constructor & Destructor Documentation

◆ SinglePlayerLoadScreen()

SinglePlayerLoadScreen::SinglePlayerLoadScreen ( void )

Definition at line 181 of file LoadScreen.cpp.

◆ ~SinglePlayerLoadScreen()

SinglePlayerLoadScreen::~SinglePlayerLoadScreen ( void )
virtual

Definition at line 200 of file LoadScreen.cpp.

Member Function Documentation

◆ init()

void SinglePlayerLoadScreen::init ( GameInfo * game)
virtual

Init the loadscreen.

Implements LoadScreen.

Definition at line 392 of file LoadScreen.cpp.

◆ processProgress()

virtual void SinglePlayerLoadScreen::processProgress ( Int playerId,
Int percentage )
inlinevirtual

Implements LoadScreen.

Definition at line 93 of file LoadScreen.h.

◆ reset()

void SinglePlayerLoadScreen::reset ( void )
virtual

Reset the system.

Implements LoadScreen.

Definition at line 618 of file LoadScreen.cpp.

◆ setProgressRange()

void SinglePlayerLoadScreen::setProgressRange ( Int min,
Int max )
virtual

Implements LoadScreen.

Definition at line 637 of file LoadScreen.cpp.

◆ update() [1/2]

void SinglePlayerLoadScreen::update ( Int percent)
virtual

Update the state of the progress bar.

Reimplemented from LoadScreen.

Definition at line 624 of file LoadScreen.cpp.

◆ update() [2/2]

virtual void SinglePlayerLoadScreen::update ( void )
inlinevirtual

Update the state of the slider bars.

Implements LoadScreen.

Definition at line 88 of file LoadScreen.h.


The documentation for this class was generated from the following files: