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| | SegmentGroupClass (void) |
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| virtual | ~SegmentGroupClass (void) |
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| | PointGroupClass (void) |
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| virtual | ~PointGroupClass (void) |
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| PointGroupClass & | operator= (const PointGroupClass &that) |
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| void | Set_Arrays (ShareBufferClass< Vector3 > *locs, ShareBufferClass< Vector4 > *diffuse=NULL, ShareBufferClass< unsigned int > *apt=NULL, ShareBufferClass< float > *sizes=NULL, ShareBufferClass< unsigned char > *orientations=NULL, ShareBufferClass< unsigned char > *frames=NULL, int active_point_count=-1, float vpxmin=0.0f, float vpymin=0.0f, float vpxmax=0.0f, float vpymax=0.0f) |
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| void | Set_Point_Size (float size) |
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| float | Get_Point_Size (void) |
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| void | Set_Point_Color (Vector3 color) |
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| Vector3 | Get_Point_Color (void) |
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| void | Set_Point_Alpha (float alpha) |
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| float | Get_Point_Alpha (void) |
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| void | Set_Point_Orientation (unsigned char orientation) |
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| unsigned char | Get_Point_Orientation (void) |
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| void | Set_Point_Frame (unsigned char frame) |
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| unsigned char | Get_Point_Frame (void) |
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| void | Set_Point_Mode (PointModeEnum mode) |
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| PointModeEnum | Get_Point_Mode (void) |
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| void | Set_Flag (FlagsType flag, bool onoff) |
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| int | Get_Flag (FlagsType flag) |
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| void | Set_Texture (TextureClass *texture) |
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| TextureClass * | Get_Texture (void) |
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| TextureClass * | Peek_Texture (void) |
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| void | Set_Shader (ShaderClass shader) |
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| ShaderClass | Get_Shader (void) |
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| void | Set_Billboard (bool shouldBillboard) |
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| bool | Get_Billboard (void) |
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| unsigned char | Get_Frame_Row_Column_Count_Log2 (void) |
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| void | Set_Frame_Row_Column_Count_Log2 (unsigned char frccl2) |
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| int | Get_Polygon_Count (void) |
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| void | Render (RenderInfoClass &rinfo) |
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| void | RenderVolumeParticle (RenderInfoClass &rinfo, unsigned int depth) |
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Definition at line 232 of file pointgr.h.