#include <Shadow.h>
Inherited by W3DProjectedShadowManager.
Public Member Functions | |
| virtual | ~ProjectedShadowManager () |
| virtual Shadow * | addDecal (RenderObjClass *, Shadow::ShadowTypeInfo *shadowInfo)=0 |
| add a non-shadow decal | |
| virtual Shadow * | addDecal (Shadow::ShadowTypeInfo *shadowInfo)=0 |
| add a non-shadow decal which does not follow an object. | |
|
inlinevirtual |
|
pure virtual |
add a non-shadow decal
Implemented in W3DProjectedShadowManager.
|
pure virtual |
add a non-shadow decal which does not follow an object.
Implemented in W3DProjectedShadowManager.