#include <Shadow.h>
Definition at line 77 of file Shadow.h.
◆ allowUpdates
| Bool Shadow::ShadowTypeInfo::allowUpdates |
◆ allowWorldAlign
| Bool Shadow::ShadowTypeInfo::allowWorldAlign |
◆ m_offsetX
| Real Shadow::ShadowTypeInfo::m_offsetX |
◆ m_offsetY
| Real Shadow::ShadowTypeInfo::m_offsetY |
◆ m_ShadowName
| char Shadow::ShadowTypeInfo::m_ShadowName[64] |
◆ m_sizeX
| Real Shadow::ShadowTypeInfo::m_sizeX |
◆ m_sizeY
| Real Shadow::ShadowTypeInfo::m_sizeY |
◆ m_type
The documentation for this struct was generated from the following file:
- Code/GameEngine/Include/GameClient/Shadow.h