Inherits W3DMPO.
Friends | |
| class | MeshClass |
| class | MeshModelClass |
Additional Inherited Members | |
Public Member Functions inherited from W3DMPO | |
| virtual | ~W3DMPO () |
Protected Member Functions inherited from W3DMPO | |
| virtual int | glueEnforcer () const =0 |
MeshLoadContextClass This class is just used as a temporary scratchpad while a mesh is being loaded. In some cases, a chunk will be encountered before I have a place to plug it into the mesh model, etc. It is also used to convert from the old material format to the new one (detecting duplicated materials in the process).
This object will hold refs to all of the unique material objects. These objects will later be transferred into the MaterialInfo for the mesh and it will own the refs for the mesh. The load context object is destroyed once loading is complete...
Definition at line 114 of file meshmdlio.cpp.
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friend |
Definition at line 206 of file meshmdlio.cpp.
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friend |
Definition at line 207 of file meshmdlio.cpp.