#include <LaserUpdate.h>
Inherits ModuleData.
Public Member Functions | |
| LaserUpdateModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| AsciiString | m_particleSystemName |
| Used for the muzzle flare while laser active. | |
| AsciiString | m_targetParticleSystemName |
| Used for the target effect while laser active. | |
| Real | m_punchThroughScalar |
| If non-zero, length modifier when we used to have a target object and now don't. | |
Definition at line 46 of file LaserUpdate.h.
| LaserUpdateModuleData::LaserUpdateModuleData | ( | ) |
Definition at line 54 of file LaserUpdate.cpp.
|
static |
Definition at line 60 of file LaserUpdate.cpp.
| AsciiString LaserUpdateModuleData::m_particleSystemName |
Used for the muzzle flare while laser active.
Definition at line 49 of file LaserUpdate.h.
| Real LaserUpdateModuleData::m_punchThroughScalar |
If non-zero, length modifier when we used to have a target object and now don't.
Definition at line 53 of file LaserUpdate.h.
| AsciiString LaserUpdateModuleData::m_targetParticleSystemName |
Used for the target effect while laser active.
Definition at line 51 of file LaserUpdate.h.