#include <HordeUpdate.h>
Inherits ModuleData.
Public Member Functions | |
| HordeUpdateModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| UnsignedInt | m_updateRate |
| how often to recheck our horde status | |
| KindOfMaskType | m_kindof |
| the kind(s) of units that count towards horde-ness | |
| Int | m_minCount |
| min count to get "horde" status | |
| Real | m_minDist |
| min dist to contribute to horde-ness | |
| Bool | m_alliesOnly |
| if true, only allied units count towards hordeness | |
| Bool | m_exactMatch |
| if true, only exact same type of units count towards hordeness | |
| Real | m_rubOffRadius |
| If I am this close to another guy who is a true hordesman, it'll rub off on me. | |
| HordeActionType | m_action |
| what to do if we get horde-ness | |
| Bool | m_allowedNationalism |
| Nationalism is hard ocded. Yeah! Add to the goodness with this flag instead of rewriting after Alpha. | |
| std::vector< AsciiString > | m_flagSubObjNames |
| name(s) of the flag subobj | |
Definition at line 63 of file HordeUpdate.h.
| HordeUpdateModuleData::HordeUpdateModuleData | ( | ) |
Definition at line 121 of file HordeUpdate.cpp.
|
static |
Definition at line 134 of file HordeUpdate.cpp.
| HordeActionType HordeUpdateModuleData::m_action |
what to do if we get horde-ness
Definition at line 73 of file HordeUpdate.h.
| Bool HordeUpdateModuleData::m_alliesOnly |
if true, only allied units count towards hordeness
Definition at line 70 of file HordeUpdate.h.
| Bool HordeUpdateModuleData::m_allowedNationalism |
Nationalism is hard ocded. Yeah! Add to the goodness with this flag instead of rewriting after Alpha.
Definition at line 74 of file HordeUpdate.h.
| Bool HordeUpdateModuleData::m_exactMatch |
if true, only exact same type of units count towards hordeness
Definition at line 71 of file HordeUpdate.h.
| std::vector<AsciiString> HordeUpdateModuleData::m_flagSubObjNames |
name(s) of the flag subobj
Definition at line 75 of file HordeUpdate.h.
| KindOfMaskType HordeUpdateModuleData::m_kindof |
the kind(s) of units that count towards horde-ness
Definition at line 67 of file HordeUpdate.h.
| Int HordeUpdateModuleData::m_minCount |
min count to get "horde" status
Definition at line 68 of file HordeUpdate.h.
| Real HordeUpdateModuleData::m_minDist |
min dist to contribute to horde-ness
Definition at line 69 of file HordeUpdate.h.
| Real HordeUpdateModuleData::m_rubOffRadius |
If I am this close to another guy who is a true hordesman, it'll rub off on me.
Definition at line 72 of file HordeUpdate.h.
| UnsignedInt HordeUpdateModuleData::m_updateRate |
how often to recheck our horde status
Definition at line 66 of file HordeUpdate.h.