Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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GameMessageArgument Class Reference

#include <MessageStream.h>

Inherits MemoryPoolObject.

Public Attributes

GameMessageArgumentm_next
 The next argument.
 
GameMessageArgumentType m_data
 The data storage of an argument.
 
GameMessageArgumentDataType m_type
 The type of the argument.
 

Additional Inherited Members

- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPoolgetObjectMemoryPool ()=0
 

Detailed Description

Definition at line 84 of file MessageStream.h.

Member Data Documentation

◆ m_data

GameMessageArgumentType GameMessageArgument::m_data

The data storage of an argument.

Definition at line 89 of file MessageStream.h.

◆ m_next

GameMessageArgument* GameMessageArgument::m_next

The next argument.

Definition at line 88 of file MessageStream.h.

◆ m_type

GameMessageArgumentDataType GameMessageArgument::m_type

The type of the argument.

Definition at line 90 of file MessageStream.h.


The documentation for this class was generated from the following file: