#include <FirestormDynamicGeometryInfoUpdate.h>
Inherits DynamicGeometryInfoUpdateModuleData.
Public Member Functions | |
| FirestormDynamicGeometryInfoUpdateModuleData () | |
Public Member Functions inherited from DynamicGeometryInfoUpdateModuleData | |
| DynamicGeometryInfoUpdateModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from DynamicGeometryInfoUpdateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| const FXList * | m_fxList |
| const ParticleSystemTemplate * | m_particleSystem [MAX_FIRESTORM_SYSTEMS] |
| Real | m_particleOffsetZ |
| Real | m_scorchSize |
| Real | m_delayBetweenDamageFrames |
| Real | m_damageAmount |
| Real | m_maxHeightForDamage |
Public Attributes inherited from DynamicGeometryInfoUpdateModuleData | |
| UnsignedInt | m_initialDelay |
| Real | m_initialHeight |
| Real | m_initialMajorRadius |
| Real | m_initialMinorRadius |
| Real | m_finalHeight |
| Real | m_finalMajorRadius |
| Real | m_finalMinorRadius |
| UnsignedInt | m_transitionTime |
| Bool | m_reverseAtTransitionTime |
| reverse directions once transition time is reached | |
Definition at line 45 of file FirestormDynamicGeometryInfoUpdate.h.
| FirestormDynamicGeometryInfoUpdateModuleData::FirestormDynamicGeometryInfoUpdateModuleData | ( | ) |
Definition at line 50 of file FirestormDynamicGeometryInfoUpdate.cpp.
|
static |
Definition at line 65 of file FirestormDynamicGeometryInfoUpdate.cpp.
| Real FirestormDynamicGeometryInfoUpdateModuleData::m_damageAmount |
Definition at line 57 of file FirestormDynamicGeometryInfoUpdate.h.
| Real FirestormDynamicGeometryInfoUpdateModuleData::m_delayBetweenDamageFrames |
Definition at line 56 of file FirestormDynamicGeometryInfoUpdate.h.
| const FXList* FirestormDynamicGeometryInfoUpdateModuleData::m_fxList |
Definition at line 52 of file FirestormDynamicGeometryInfoUpdate.h.
| Real FirestormDynamicGeometryInfoUpdateModuleData::m_maxHeightForDamage |
Definition at line 58 of file FirestormDynamicGeometryInfoUpdate.h.
| Real FirestormDynamicGeometryInfoUpdateModuleData::m_particleOffsetZ |
Definition at line 54 of file FirestormDynamicGeometryInfoUpdate.h.
| const ParticleSystemTemplate* FirestormDynamicGeometryInfoUpdateModuleData::m_particleSystem[MAX_FIRESTORM_SYSTEMS] |
Definition at line 53 of file FirestormDynamicGeometryInfoUpdate.h.
| Real FirestormDynamicGeometryInfoUpdateModuleData::m_scorchSize |
Definition at line 55 of file FirestormDynamicGeometryInfoUpdate.h.