Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
Loading...
Searching...
No Matches
W3DVolumetricShadowRenderTask Struct Reference

#include <W3DVolumetricShadow.h>

Inherits W3DBufferManager::W3DRenderTask.

Public Attributes

W3DVolumetricShadowm_parentShadow
 main casting object to which this volume belongs.
 
UnsignedByte m_meshIndex
 mesh index of volume within parent to render.
 
UnsignedByte m_lightIndex
 light index of volume within parent to render.
 
- Public Attributes inherited from W3DBufferManager::W3DRenderTask
W3DRenderTaskm_nextTask
 next rendering task
 

Detailed Description

Definition at line 45 of file W3DVolumetricShadow.h.

Member Data Documentation

◆ m_lightIndex

UnsignedByte W3DVolumetricShadowRenderTask::m_lightIndex

light index of volume within parent to render.

Definition at line 49 of file W3DVolumetricShadow.h.

◆ m_meshIndex

UnsignedByte W3DVolumetricShadowRenderTask::m_meshIndex

mesh index of volume within parent to render.

Definition at line 48 of file W3DVolumetricShadow.h.

◆ m_parentShadow

W3DVolumetricShadow* W3DVolumetricShadowRenderTask::m_parentShadow

main casting object to which this volume belongs.

Definition at line 47 of file W3DVolumetricShadow.h.


The documentation for this struct was generated from the following file: