#include <W3DVolumetricShadow.h>
Inherits W3DBufferManager::W3DRenderTask.
Public Attributes | |
| W3DVolumetricShadow * | m_parentShadow |
| main casting object to which this volume belongs. | |
| UnsignedByte | m_meshIndex |
| mesh index of volume within parent to render. | |
| UnsignedByte | m_lightIndex |
| light index of volume within parent to render. | |
Public Attributes inherited from W3DBufferManager::W3DRenderTask | |
| W3DRenderTask * | m_nextTask |
| next rendering task | |
Definition at line 45 of file W3DVolumetricShadow.h.
| UnsignedByte W3DVolumetricShadowRenderTask::m_lightIndex |
light index of volume within parent to render.
Definition at line 49 of file W3DVolumetricShadow.h.
| UnsignedByte W3DVolumetricShadowRenderTask::m_meshIndex |
mesh index of volume within parent to render.
Definition at line 48 of file W3DVolumetricShadow.h.
| W3DVolumetricShadow* W3DVolumetricShadowRenderTask::m_parentShadow |
main casting object to which this volume belongs.
Definition at line 47 of file W3DVolumetricShadow.h.