Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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W3DAppData0Struct Struct Reference

#include <w3dappdata.h>

Public Member Functions

 W3DAppData0Struct (void)
 
bool Is_Bone (void)
 
bool Is_Geometry (void)
 
bool Is_Normal_Mesh (void)
 
bool Is_Camera_Aligned_Mesh (void)
 
bool Is_Camera_Oriented_Mesh (void)
 
bool Is_Collision_AABox (void)
 
bool Is_Collision_OBBox (void)
 
bool Is_Null (void)
 
bool Is_Physical_Collision (void)
 
bool Is_Projectile_Collision (void)
 
bool Is_Vis_Collision (void)
 
bool Is_Hidden (void)
 
bool Is_Two_Sided (void)
 
bool Is_Vertex_Alpha (void)
 
bool Is_ZNormals (void)
 
bool Is_Shadow (void)
 

Public Attributes

unsigned short ExportFlags
 

Detailed Description

Definition at line 187 of file w3dappdata.h.

Constructor & Destructor Documentation

◆ W3DAppData0Struct()

W3DAppData0Struct::W3DAppData0Struct ( void )
inline

Definition at line 189 of file w3dappdata.h.

Member Function Documentation

◆ Is_Bone()

bool W3DAppData0Struct::Is_Bone ( void )
inline

Definition at line 191 of file w3dappdata.h.

◆ Is_Camera_Aligned_Mesh()

bool W3DAppData0Struct::Is_Camera_Aligned_Mesh ( void )
inline

Definition at line 195 of file w3dappdata.h.

◆ Is_Camera_Oriented_Mesh()

bool W3DAppData0Struct::Is_Camera_Oriented_Mesh ( void )
inline

Definition at line 196 of file w3dappdata.h.

◆ Is_Collision_AABox()

bool W3DAppData0Struct::Is_Collision_AABox ( void )
inline

Definition at line 197 of file w3dappdata.h.

◆ Is_Collision_OBBox()

bool W3DAppData0Struct::Is_Collision_OBBox ( void )
inline

Definition at line 198 of file w3dappdata.h.

◆ Is_Geometry()

bool W3DAppData0Struct::Is_Geometry ( void )
inline

Definition at line 192 of file w3dappdata.h.

◆ Is_Hidden()

bool W3DAppData0Struct::Is_Hidden ( void )
inline

Definition at line 205 of file w3dappdata.h.

◆ Is_Normal_Mesh()

bool W3DAppData0Struct::Is_Normal_Mesh ( void )
inline

Definition at line 194 of file w3dappdata.h.

◆ Is_Null()

bool W3DAppData0Struct::Is_Null ( void )
inline

Definition at line 199 of file w3dappdata.h.

◆ Is_Physical_Collision()

bool W3DAppData0Struct::Is_Physical_Collision ( void )
inline

Definition at line 201 of file w3dappdata.h.

◆ Is_Projectile_Collision()

bool W3DAppData0Struct::Is_Projectile_Collision ( void )
inline

Definition at line 202 of file w3dappdata.h.

◆ Is_Shadow()

bool W3DAppData0Struct::Is_Shadow ( void )
inline

Definition at line 209 of file w3dappdata.h.

◆ Is_Two_Sided()

bool W3DAppData0Struct::Is_Two_Sided ( void )
inline

Definition at line 206 of file w3dappdata.h.

◆ Is_Vertex_Alpha()

bool W3DAppData0Struct::Is_Vertex_Alpha ( void )
inline

Definition at line 207 of file w3dappdata.h.

◆ Is_Vis_Collision()

bool W3DAppData0Struct::Is_Vis_Collision ( void )
inline

Definition at line 203 of file w3dappdata.h.

◆ Is_ZNormals()

bool W3DAppData0Struct::Is_ZNormals ( void )
inline

Definition at line 208 of file w3dappdata.h.

Member Data Documentation

◆ ExportFlags

unsigned short W3DAppData0Struct::ExportFlags

Definition at line 211 of file w3dappdata.h.


The documentation for this struct was generated from the following file: