Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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RayEffectData Struct Reference

#include <RayEffect.h>

Public Attributes

const Drawabledraw
 the drawable
 
Coord3D startLoc
 start location for ray
 
Coord3D endLoc
 end location for ray
 

Detailed Description

Data the ray effect system keeps for an entry

Definition at line 45 of file RayEffect.h.

Member Data Documentation

◆ draw

const Drawable* RayEffectData::draw

the drawable

Definition at line 48 of file RayEffect.h.

◆ endLoc

Coord3D RayEffectData::endLoc

end location for ray

Definition at line 50 of file RayEffect.h.

◆ startLoc

Coord3D RayEffectData::startLoc

start location for ray

Definition at line 49 of file RayEffect.h.


The documentation for this struct was generated from the following file: