Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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GameWindowEditData Struct Reference

#include <GameWindow.h>

Public Attributes

AsciiString systemCallbackString
 string for callback
 
AsciiString inputCallbackString
 string for callback
 
AsciiString tooltipCallbackString
 string for callback
 
AsciiString drawCallbackString
 string for callback
 

Detailed Description

Data attached to each window specifically for the editor

Definition at line 217 of file GameWindow.h.

Member Data Documentation

◆ drawCallbackString

AsciiString GameWindowEditData::drawCallbackString

string for callback

Definition at line 222 of file GameWindow.h.

◆ inputCallbackString

AsciiString GameWindowEditData::inputCallbackString

string for callback

Definition at line 220 of file GameWindow.h.

◆ systemCallbackString

AsciiString GameWindowEditData::systemCallbackString

string for callback

Definition at line 219 of file GameWindow.h.

◆ tooltipCallbackString

AsciiString GameWindowEditData::tooltipCallbackString

string for callback

Definition at line 221 of file GameWindow.h.


The documentation for this struct was generated from the following file: