Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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snappts.cpp
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19/***********************************************************************************************
20 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
21 ***********************************************************************************************
22 * *
23 * Project Name : WW3D *
24 * *
25 * $Archive:: /Commando/Code/ww3d2/snappts.cpp $*
26 * *
27 * Author:: Greg Hjelstrom *
28 * *
29 * $Modtime:: 1/08/01 10:04a $*
30 * *
31 * $Revision:: 1 $*
32 * *
33 *---------------------------------------------------------------------------------------------*
34 * Functions: *
35 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
36
37#include "snappts.h"
38#include "chunkio.h"
39#include "w3d_file.h"
40#include "w3derr.h"
41
43{
44 // this function assumes that a W3D_CHUNK_POINTS has been opened
45 int size = cload.Cur_Chunk_Length();
46 int count = size / sizeof (W3dVectorStruct);
47
48 Resize(count);
49 for (int i=0; i<count; i++) {
51 if (cload.Read(&vec,sizeof(vec)) != sizeof(vec)) {
52 goto Error;
53 }
54
55 Vector3 point (vec.X, vec.Y, vec.Z);
56 Add (point);
57 //(*this)[i].Set(vec.X,vec.Y,vec.X);
58 }
59
60 return WW3D_ERROR_OK;
61
62Error:
63
65}
uint32 Cur_Chunk_Length()
Definition chunkio.cpp:503
uint32 Read(void *buf, uint32 nbytes)
Definition chunkio.cpp:692
virtual bool Resize(int newsize, Vector3 const *array=0)
Definition Vector.H:615
bool Add(Vector3 const &object)
Definition Vector.H:671
WW3DErrorType Load_W3D(ChunkLoadClass &cload)
Definition snappts.cpp:42
WW3DErrorType
Definition w3derr.h:51
@ WW3D_ERROR_LOAD_FAILED
Definition w3derr.h:54
@ WW3D_ERROR_OK
Definition w3derr.h:52