Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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saveloadstatus.cpp
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19#include "saveloadstatus.h"
20#include "mutex.h"
21
22#define MAX_STATUS_TEXT_ID 2
23
24static CriticalSectionClass text_mutex;
25static StringClass status_text[MAX_STATUS_TEXT_ID];
26
27void SaveLoadStatus::Set_Status_Text(const char* text,int id)
28{
31 status_text[id]=text;
32 if (id==0) status_text[1]="";
33}
34
36{
39 text=status_text[id];
40}
41
42static int status_count;
44{
45 status_count = 0;
46}
47
49{
50 status_count++;
51}
52
54{
55 return status_count;
56}
57
#define WWASSERT
void Get_Status_Text(StringClass &text, int id)
void Inc_Status_Count(void)
void Reset_Status_Count(void)
int Get_Status_Count(void)
void Set_Status_Text(const char *text, int id)
#define MAX_STATUS_TEXT_ID