Here is a list of all variables with links to the files they belong to:
- t -
- tableRow : CRCDiff.cpp
- TEAM_COLOR_PALETTE_SIZE : W3DAssetManager.cpp
- TerrainDrawer : _convert.cpp, _convert.h
- terrainShader2Stage : W3DShaderManager.cpp
- terrainShader8Stage : W3DShaderManager.cpp
- TerrainShaderList : W3DShaderManager.cpp
- terrainShaderPixelShader : W3DShaderManager.cpp
- test : test6.cpp
- test_event : thread.cpp
- TEXT_COLOR : TTFont.cpp, TTFont.h
- TEXT_FOCUSED_COLOR : TTFont.cpp, TTFont.h
- TEXT_FOCUSED_SHADOW_COLOR : TTFont.cpp, TTFont.h
- TEXT_NORMAL_COLOR : TTFont.cpp, TTFont.h
- TEXT_NORMAL_SHADOW_COLOR : TTFont.cpp, TTFont.h
- TEXT_PRESSED_COLOR : TTFont.cpp, TTFont.h
- TEXT_PRESSED_SHADOW_COLOR : TTFont.cpp, TTFont.h
- Texture_Compare_Funcs : meshbuild.cpp
- TheAcademyClassificationTypeNames : AcademyStats.h, AcademyStats.cpp
- TheActionManager : ActionManager.h, ActionManager.cpp
- TheAI : AI.h, AI.cpp
- TheAnim2DCollection : Anim2D.h, Anim2D.cpp
- theApp : Babylon.cpp, DebugWindow.cpp, ParticleEditor.cpp
- TheArchiveFileSystem : ArchiveFileSystem.h, ArchiveFileSystem.cpp
- TheArmorStore : Armor.h, Armor.cpp
- TheAsciiStringCriticalSection : CriticalSection.h, CriticalSection.cpp
- TheAudio : GameAudio.h, GameAudio.cpp
- theAudioControlNames : AudioEventInfo.h, INIAudioEventInfo.cpp
- theAudioPriorityNames : AudioEventInfo.h, INIAudioEventInfo.cpp
- TheBonePicker : bpick.cpp, bpick.h
- TheBuildAssistant : BuildAssistant.h, BuildAssistant.cpp
- TheCampaignManager : CampaignManager.h, CampaignManager.cpp
- TheCaveSystem : CaveSystem.h, CaveSystem.cpp
- TheCDManager : CDManager.h, CDManager.cpp
- TheChallengeGameInfo : GameInfo.h, ChallengeMenu.cpp
- TheChallengeGenerals : ChallengeGenerals.h, ChallengeGenerals.cpp
- TheCommandList : MessageStream.h, MessageStream.cpp
- TheControlBar : ControlBar.h, ControlBar.cpp
- TheCrateSystem : CrateSystem.h, CrateSystem.cpp
- TheCredits : Credits.h, Credits.cpp
- TheCurrentIgnoreCrashPtr : Debug.cpp, DownloadDebug.h, debug.cpp
- TheDamageFXStore : DamageFX.h, DamageFX.cpp
- TheDebugIgnoreSyncErrors : CRCDebug.h, CommandLine.cpp
- TheDebugLogCriticalSection : CriticalSection.h, CriticalSection.cpp
- TheDefaultScheme : LayoutScheme.h, LayoutScheme.cpp
- TheDisconnectMenu : DisconnectMenu.h, DisconnectMenu.cpp
- TheDisplay : Display.h, Display.cpp
- TheDisplayStringManager : DisplayStringManager.h, DisplayStringManager.cpp
- TheDmaCriticalSection : CriticalSection.h, CriticalSection.cpp
- TheDownload : CHATAPI.CPP
- TheDownloadManager : DownloadManager.h, DownloadManager.cpp, DownloadManager.h
- TheDrawGroupInfo : DrawGroupInfo.h, DrawGroupInfo.cpp
- TheDX8MeshRenderer : dx8renderer.cpp, dx8renderer.h
- TheDynamicMemoryAllocator : GameMemory.h, GameMemory.cpp
- TheEditor : GUIEdit.h, GUIEdit.cpp
- TheEditWindow : EditWindow.h, EditWindow.cpp
- TheEstablishConnectionsMenu : EstablishConnectionsMenu.h, EstablishConnectionsMenu.cpp
- TheEva : Eva.h, Eva.cpp
- TheEvaMessageNames : Eva.h, Eva.cpp
- TheFileSystem : FileSystem.h, FileSystem.cpp, autorun.cpp, WSYS_FileSystem.cpp, WSYS_FileSystem.h
- TheFirewallHelper : FirewallHelper.h, FirewallHelper.cpp
- TheFlatHeightMap : BaseHeightMap.cpp, FlatHeightMap.cpp
- TheFontLibrary : GameFont.h, GameFont.cpp
- TheFunctionLexicon : FunctionLexicon.h, FunctionLexicon.cpp
- TheFXListStore : FXList.h, FXList.cpp
- TheGameClient : GameClient.h, GameClient.cpp
- TheGameEngine : GameEngine.h, GameEngine.cpp
- TheGameInfo : GameInfo.h, GameInfo.cpp
- TheGameLODManager : GameLOD.h, GameLOD.cpp
- TheGameLogic : GameLogic.h, GameLogic.cpp
- TheGameResultsQueue : GameResultsThread.h, GameResultsThread.cpp
- TheGameSpyBuddyMessageQueue : BuddyThread.h, BuddyThread.cpp
- TheGameSpyConfig : GSConfig.h, GSConfig.cpp
- TheGameSpyGame : StagingRoomGameInfo.h, GameSpyGameInfo.h, PeerDefs.cpp, GameSpyGameInfo.cpp
- TheGameSpyInfo : PeerDefs.h, PeerDefs.cpp
- TheGameSpyMutex : GameSpyThread.h
- TheGameSpyPeerMessageQueue : PeerThread.h, PeerThread.cpp
- TheGameSpyPSMessageQueue : PersistentStorageThread.h, PersistentStorageThread.cpp
- TheGameSpyThread : GameSpyThread.h
- TheGameState : GameState.h, GameState.cpp
- TheGameStateMap : GameStateMap.h, GameStateMap.cpp
- TheGameText : GameText.h, GameText.cpp, GameText.h
- TheGhostObjectManager : GhostObject.h, GhostObject.cpp
- TheGlobalLanguageData : GlobalLanguage.h, GlobalLanguage.cpp
- TheGPConnection : GameSpyGP.h, GameSpyGP.cpp
- TheGPConnectionObj : GameSpyGP.cpp
- TheGroveOptions : GroveOptions.h, GroveOptions.cpp
- TheGUIEditWindowManager : GUIEditWindowManager.h, GUIEditWindowManager.cpp
- TheHeaderTemplateManager : HeaderTemplate.h, HeaderTemplate.cpp
- TheHeightMap : BaseHeightMap.cpp, HeightMap.cpp
- TheHierarchyView : HierarchyView.h, HierarchyView.cpp
- TheHotKeyManager : HotKey.h, HotKey.cpp
- TheImagePacker : ImagePacker.h, ImagePacker.cpp
- TheIMEManager : IMEManager.h, IMEManager.cpp
- TheInGameUI : InGameUI.h, InGameUI.cpp
- TheKeyboard : Keyboard.h, Keyboard.cpp
- TheLadderList : LadderDefs.h, LadderDefs.cpp
- TheLAN : LANAPICallbacks.h, LANAPICallbacks.cpp
- TheLANGameInfo : LANGameInfo.cpp
- TheLanguageFilter : LanguageFilter.h, LanguageFilter.cpp
- TheLayersList : LayersList.h, LayersList.cpp
- TheLobbyQueuedUTMs : WOLGameSetupMenu.cpp, WOLLobbyMenu.cpp
- TheLocalFileSystem : LocalFileSystem.h, LocalFileSystem.cpp
- TheLocomotorStore : Locomotor.h, Locomotor.cpp
- TheLookAtTranslator : LookAtXlat.h, LookAtXlat.cpp
- TheMapCache : MapUtil.h, MapUtil.cpp
- TheMappedImageCollection : Image.h, Image.cpp
- TheMemoryPoolCriticalSection : CriticalSection.h, CriticalSection.cpp
- TheMemoryPoolFactory : GameMemory.h, GameMemory.cpp
- TheMessageStream : MessageStream.h, MessageStream.cpp
- TheMessageTime : Win32GameEngine.cpp, WinMain.cpp
- TheMetaMap : MetaEvent.h, MetaEvent.cpp
- TheModuleFactory : ModuleFactory.h, ModuleFactory.cpp
- TheMouse : Mouse.h, Mouse.cpp
- TheMultiplayerSettings : MultiplayerSettings.h, MultiplayerSettings.cpp
- TheNameKeyGenerator : NameKeyGenerator.h, NameKeyGenerator.cpp
- TheNAT : NAT.h, NAT.cpp
- TheNetwork : NetworkDefs.h, Network.cpp
- TheObjectCreationListStore : ObjectCreationList.h, ObjectCreationList.cpp
- TheObjectFlagsNames : Scripts.h, Scripts.cpp
- TheParticleSystemManager : ParticleSys.h, ParticleSys.cpp
- ThePartitionManager : PartitionManager.h, PartitionManager.cpp
- ThePinger : PingThread.h, PingThread.cpp
- ThePlayerList : PlayerList.h, PlayerList.cpp
- ThePlayerTemplateStore : PlayerTemplate.h, PlayerTemplate.cpp
- TheProjectedShadowManager : Shadow.h, W3DProjectedShadow.cpp
- TheQuickSinTable : QuickTrig.h, QuickTrig.cpp
- TheQuickSinTableCount : QuickTrig.h, QuickTrig.cpp
- TheQuickTanTable : QuickTrig.h, QuickTrig.cpp
- TheQuickTanTableCount : QuickTrig.h, QuickTrig.cpp
- TheRadar : Radar.h, Radar.cpp
- TheRampOptions : RampOptions.h, RampOptions.cpp
- TheRankInfoStore : RankInfo.h, RankInfo.cpp
- TheRankPointValues : RankPointValue.h, PopupPlayerInfo.cpp
- TheRayEffects : RayEffect.h, RayEffect.cpp
- TheRCMenu : rcmenu.cpp, rcmenu.h
- TheRecorder : Recorder.h, Recorder.cpp
- TheRelationshipNames : GameCommon.h, GameCommon.cpp
- TheScienceStore : Science.h, Science.cpp
- TheScriptActions : ScriptActions.h, ScriptActions.cpp
- TheScriptConditions : ScriptConditions.h, ScriptConditions.cpp
- TheScriptEngine : ScriptEngine.h, ScriptEngine.cpp
- TheSelectionTranslator : SelectionXlat.h, SelectionXlat.cpp
- TheShell : Shell.h, Shell.cpp
- TheShellHookNames : ShellHooks.h, Scripts.cpp
- TheSidesList : SidesList.h, SidesList.cpp
- TheSkirmishGameInfo : GameInfo.h, SkirmishGameOptionsMenu.cpp
- TheSmudgeManager : Smudge.h, W3DSmudge.cpp
- TheSnowManager : Snow.h, Snow.cpp
- theSoundTypeNames : AudioEventInfo.h, INIAudioEventInfo.cpp
- TheSpecialPowerStore : SpecialPower.h, SpecialPower.cpp
- TheStatsCollector : StatsCollector.h, StatsCollector.cpp
- TheSubsystemList : SubsystemInterface.h, GameEngine.cpp
- TheSupplyAndTechImageLocations : MapUtil.h, SkirmishGameOptionsMenu.cpp
- TheSystemIsUnicode : SystemInfo.h, GameEngine.cpp
- TheTacticalView : View.h, View.cpp
- TheTeamFactory : Team.h, Team.cpp
- TheTerrainLogic : TerrainLogic.h, TerrainLogic.cpp
- TheTerrainRenderObject : BaseHeightMap.h, BaseHeightMap.cpp
- TheTerrainRoads : TerrainRoads.h, TerrainRoads.cpp
- TheTerrainTracksRenderObjClassSystem : W3DTerrainTracks.h, W3DTerrainTracks.cpp
- TheTerrainTypes : TerrainTypes.h, TerrainTypes.cpp
- TheTerrainVisual : TerrainVisual.h, TerrainVisual.cpp
- TheThingFactory : ThingFactory.h, ThingFactory.cpp
- TheTransitionHandler : GameWindowTransitions.h, GameWindowTransitions.cpp
- TheUnicodeStringCriticalSection : CriticalSection.h, CriticalSection.cpp
- TheUpgradeCenter : Upgrade.h, Upgrade.cpp
- TheUpgradeTypeNames : Upgrade.h, Upgrade.cpp
- TheVersion : version.h, version.cpp
- TheVeterancyNames : GameCommon.h, GameCommon.cpp
- TheVictoryConditions : VictoryConditions.h, VictoryConditions.cpp
- TheVideoPlayer : VideoPlayer.h, VideoPlayer.cpp
- TheW3DBufferManager : W3DBufferManager.h, W3DBufferManager.cpp
- TheW3DFileSystem : W3DFileSystem.h, W3DFileSystem.cpp
- TheW3DFrameLengthInMsec : W3DView.h, W3DView.cpp
- TheW3DProjectedShadowManager : W3DProjectedShadow.h, W3DProjectedShadow.cpp
- TheW3DShadowManager : W3DShadow.h, W3DShadow.cpp
- TheW3DVolumetricShadowManager : W3DVolumetricShadow.h, W3DVolumetricShadow.cpp
- TheWaterRenderObj : W3DWater.h, W3DWater.cpp
- TheWaterTracksRenderSystem : W3DWaterTracks.cpp
- TheWaterTransparency : Water.h, Water.cpp
- TheWeaponStore : Weapon.h, Weapon.cpp
- TheWeatherSetting : Snow.h, Snow.cpp
- TheWebBrowser : WebBrowser.h, WebBrowser.cpp
- TheWin32Mouse : W3DGameClient.h, Win32Mouse.cpp, WinMain.cpp, WinMain.h, WinMain.cpp, WorldBuilder.cpp
- TheWindowManager : GameWindowManager.h, GameWindowManager.cpp
- TheWritableGlobalData : GlobalData.h, GlobalData.cpp
- thisWillCrash : test1.cpp
- ThumbFileHeader : texturethumbnail.cpp
- TickCount : _timer.cpp, _timer.h
- TimeOfDayNames : GameType.h, GameType.cpp
- timer : OptionsMenu.cpp
- Tris : pointgr.cpp
- TTButtonFontPtr : TTFont.cpp, TTFont.h
- TTButtonFontPtrSmall : TTFont.cpp, TTFont.h
- TTLicenseFontPtr : TTFont.cpp, TTFont.h
- TTTextFontPtr : TTFont.cpp, TTFont.h
- TTTextFontPtr640 : TTFont.cpp, TTFont.h
- TTTextFontPtr800 : TTFont.cpp, TTFont.h