Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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Here is a list of all typedefs with links to the classes they belong to:
- a -
ARC_LIST :
VehicleCurveClass
ArcInfoStruct :
VehicleCurveClass
- c -
CellAlongLineProc :
PartitionManager
,
Pathfinder
CellBreadthFirstProc :
PartitionManager
CodeControl :
Base64Pipe
,
Base64Straw
COLLECTED_SOUNDS :
SoundSceneClass
Color :
ParticleSystemInfo
CompControl :
LCWPipe
,
LZOPipe
,
LZOStraw
const_pointer :
FastSTLAllocator< T >
const_reference :
FastSTLAllocator< T >
ConstGameWindowPtr :
HierarchyView
ControlBarSchemeAnimationList :
ControlBarScheme
ControlBarSchemeImageList :
ControlBarScheme
CryptControl :
BlowPipe
,
BlowStraw
,
PKPipe
,
PKStraw
- d -
DebugDisplayCallback :
Display
DEFORM_DATA :
MeshDeformSaveSetClass
difference_type :
FastSTLAllocator< T >
DRIVER_INFO_STRUCT :
WWAudioClass
- e -
ENUM_VALUE :
EnumParameterClass
ExceptionHandlerType :
ThreadClass
- f -
FactionOCLList :
OCLUpdateModuleData
FirewallBehaviorType :
FirewallHelperClass
- g -
GetNextFunc :
DLINK_ITERATOR< OBJCLASS >
- h -
HResultTranslator :
Debug
- i -
Integer :
RSACrypt< PRECISION >
- m -
MissionList :
Campaign
MissionListIt :
Campaign
ModuleDataList :
ModuleFactory
ModuleTemplateMap :
ModuleFactory
MonoAttribute :
MonoClass
- n -
NotifierColl :
Observer< Event >
- o -
ObjectList :
InGameUI
ObjectListIt :
InGameUI
ObserverColl :
Notifier< Event >
other :
FastSTLAllocator< T >::rebind< T1 >
- p -
ParticleSystemIDVec :
BoneFXUpdate
ParticleSystemList :
ParticleSystemManager
ParticleSystemListIt :
ParticleSystemManager
PlayerTeamList :
Player
pointer :
FastSTLAllocator< T >
- r -
reference :
FastSTLAllocator< T >
ResizerWindowList :
ControlBarResizer
- s -
SectionList :
SectionChecker
ShellMenuSchemeImageList :
ShellMenuScheme
ShellMenuSchemeImageListIt :
ShellMenuScheme
ShellMenuSchemeLineList :
ShellMenuScheme
ShellMenuSchemeLineListIt :
ShellMenuScheme
size_type :
FastSTLAllocator< T >
SpecialPowerTemplatePtrVector :
SpecialPowerStore
StringList :
GlobalLanguage
StringListIt :
GlobalLanguage
- t -
TemplateMap :
ParticleSystemManager
TemplateNameIterator :
RailroadBehavior
TemplateNameVector :
RailroadBehavior
TEXTURE_INFO :
AggregateDefClass
TreeHash :
HierarchyView
Type :
DoubleNode< PRIMARY, SECONDARY >
- v -
value_type :
FastSTLAllocator< T >
VecSequentialScriptPtr :
ScriptEngine
VecSequentialScriptPtrIt :
ScriptEngine
- w -
WeaponBarrelInfoVec :
ModelConditionInfo
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