Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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formconv.h
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19/***********************************************************************************************
20 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
21 ***********************************************************************************************
22 * *
23 * Project Name : WW3D *
24 * *
25 * $Archive:: /Commando/Code/ww3d2/formconv.h $*
26 * *
27 * Original Author:: Nathaniel Hoffman *
28 * *
29 * Author : Kenny Mitchell *
30 * *
31 * $Modtime:: 06/27/02 1:27p $*
32 * *
33 * $Revision:: 3 $*
34 * *
35 * 06/27/02 KM Z Format support *
36 *---------------------------------------------------------------------------------------------*
37 * Functions: *
38 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
39
40#if defined(_MSC_VER)
41#pragma once
42#endif
43
44#ifndef FORMCONV_H
45#define FORMCONV_H
46
47#include "ww3dformat.h"
48#include <d3d8.h>
49
50/*
51** This file is used for conversions between D3DFORMAT and WW3DFormat.
52*/
53
54D3DFORMAT WW3DFormat_To_D3DFormat(WW3DFormat ww3d_format);
55WW3DFormat D3DFormat_To_WW3DFormat(D3DFORMAT d3d_format);
56
57D3DFORMAT WW3DZFormat_To_D3DFormat(WW3DZFormat ww3d_zformat);
58WW3DZFormat D3DFormat_To_WW3DZFormat(D3DFORMAT d3d_format);
59
61
62#endif
D3DFORMAT WW3DFormat_To_D3DFormat(WW3DFormat ww3d_format)
Definition formconv.cpp:142
D3DFORMAT WW3DZFormat_To_D3DFormat(WW3DZFormat ww3d_zformat)
Depth Stencil W3D to D3D format conversion.
Definition formconv.cpp:173
WW3DZFormat D3DFormat_To_WW3DZFormat(D3DFORMAT d3d_format)
D3D to Depth Stencil W3D format conversion.
Definition formconv.cpp:189
WW3DFormat D3DFormat_To_WW3DFormat(D3DFORMAT d3d_format)
Definition formconv.cpp:150
void Init_D3D_To_WW3_Conversion()
Init format conversion tables.
Definition formconv.cpp:206
WW3DFormat
Definition ww3dformat.h:75
WW3DZFormat
Definition ww3dformat.h:106