Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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System Directory Reference
Directories
SaveGame
Files
ArchiveFile.cpp
ArchiveFileSystem.cpp
AsciiString.cpp
BuildAssistant.cpp
CDManager.cpp
Compression.cpp
CopyProtection.cpp
CriticalSection.cpp
DataChunk.cpp
Debug.cpp
Directory.cpp
DisabledTypes.cpp
encrypt.cpp
File.cpp
FileSystem.cpp
FunctionLexicon.cpp
GameCommon.cpp
GameMemory.cpp
GameType.cpp
Geometry.cpp
KindOf.cpp
List.cpp
LocalFile.cpp
LocalFileSystem.cpp
MemoryInit.cpp
ObjectStatusTypes.cpp
QuickTrig.cpp
QuotedPrintable.cpp
Radar.cpp
RAMFile.cpp
registry.cpp
Snapshot.cpp
StackDump.cpp
StreamingArchiveFile.cpp
String.cpp
SubsystemInterface.cpp
Trig.cpp
UnicodeString.cpp
Upgrade.cpp
Xfer.cpp
XferCRC.cpp
XferLoad.cpp
XferSave.cpp
Code
GameEngine
Source
Common
System
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