Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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Update Directory Reference
Directories
AIUpdate
DockUpdate
ProductionExitUpdate
Files
AIUpdate.cpp
AnimationSteeringUpdate.cpp
AssistedTargetingUpdate.cpp
AutoDepositUpdate.cpp
AutoFindHealingUpdate.cpp
BaseRenerateUpdate.cpp
BattlePlanUpdate.cpp
BoneFXUpdate.cpp
CheckpointUpdate.cpp
CleanupHazardUpdate.cpp
CommandButtonHuntUpdate.cpp
DeletionUpdate.cpp
DemoTrapUpdate.cpp
DynamicGeometryInfoUpdate.cpp
DynamicShroudClearingRangeUpdate.cpp
EMPUpdate.cpp
EnemyNearUpdate.cpp
FireOCLAfterWeaponCooldownUpdate.cpp
FireSpreadUpdate.cpp
FirestormDynamicGeometryInfoUpdate.cpp
FireWeaponUpdate.cpp
FlammableUpdate.cpp
FloatUpdate.cpp
HeightDieUpdate.cpp
HelicopterSlowDeathUpdate.cpp
HijackerUpdate.cpp
HordeUpdate.cpp
LaserUpdate.cpp
LifetimeUpdate.cpp
MissileLauncherBuildingUpdate.cpp
MobMemberSlavedUpdate.cpp
NeutronMissileSlowDeathUpdate.cpp
NeutronMissileUpdate.cpp
OCLUpdate.cpp
ParticleUplinkCannonUpdate.cpp
PhysicsUpdate.cpp
PilotFindVehicleUpdate.cpp
PointDefenseLaserUpdate.cpp
PowerPlantUpdate.cpp
ProductionUpdate.cpp
ProjectileStreamUpdate.cpp
ProneUpdate.cpp
RadarUpdate.cpp
RadiusDecalUpdate.cpp
SlavedUpdate.cpp
SmartBombTargetHomingUpdate.cpp
SpecialAbilityUpdate.cpp
SpecialPowerUpdateModule.cpp
SpectreGunshipDeploymentUpdate.cpp
SpectreGunshipUpdate.cpp
SpyVisionUpdate.cpp
StealthDetectorUpdate.cpp
StealthUpdate.cpp
StickyBombUpdate.cpp
StructureCollapseUpdate.cpp
StructureToppleUpdate.cpp
TensileFormationUpdate.cpp
ToppleUpdate.cpp
UpdateModule.cpp
WaveGuideUpdate.cpp
WeaponBonusUpdate.cpp
Code
GameEngine
Source
GameLogic
Object
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