Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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colmathline.h
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19/***********************************************************************************************
20 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
21 ***********************************************************************************************
22 * *
23 * Project Name : WWMath *
24 * *
25 * $Archive:: /Commando/Code/wwmath/colmathline.h $*
26 * *
27 * Original Author:: Greg Hjelstrom *
28 * *
29 * $Author:: Greg_h $*
30 * *
31 * $Modtime:: 3/16/00 3:46p $*
32 * *
33 * $Revision:: 1 $*
34 * *
35 *---------------------------------------------------------------------------------------------*
36 * Functions: *
37 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
38
39#ifndef COLMATHLINE_H
40#define COLMATHLINE_H
41
42/*
43** Inline collision functions dealing with line segments
44*/
45
46
48(
49 const Vector3 & min,
50 const Vector3 & max,
51 const LineSegClass & line
52)
53{
54 AABoxClass box;
55 box.Init_Min_Max(min,max);
56 return CollisionMath::Overlap_Test(box,line);
57}
58
59
60
61
62#endif
63
64
#define min(x, y)
Definition BaseType.h:101
#define max(x, y)
Definition BaseType.h:105
void Init_Min_Max(const Vector3 &min, const Vector3 &max)
Definition aabox.h:339
static OverlapType Overlap_Test(const AAPlaneClass &plane, const Vector3 &point)