Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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WaterHandle Class Reference

#include <PolygonTrigger.h>

Public Member Functions

 WaterHandle (void)
 

Public Attributes

PolygonTriggerm_polygon
 valid when water is a polygon area, NULL if water is a grid
 

Detailed Description

Water handles are used to represent instances of areas of water, no matter which type of implementation the water is (grid, trigger area, etc)

Definition at line 53 of file PolygonTrigger.h.

Constructor & Destructor Documentation

◆ WaterHandle()

WaterHandle::WaterHandle ( void )
inline

Definition at line 58 of file PolygonTrigger.h.

Member Data Documentation

◆ m_polygon

PolygonTrigger* WaterHandle::m_polygon

valid when water is a polygon area, NULL if water is a grid

Todo
we need to formalize the water systems

Definition at line 61 of file PolygonTrigger.h.


The documentation for this class was generated from the following file: