Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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W3DGhostObject Member List

This is the complete list of members for W3DGhostObject, including all inherited members.

addToScene(int playerIndex)W3DGhostObjectprotected
crc(Xfer *xfer)W3DGhostObjectprotectedvirtual
freeAllSnapShots(void)W3DGhostObjectprotected
freeSnapShot(int playerIndex)W3DGhostObjectvirtual
friend_getPartitionData(void) constGhostObjectinline
getGeometryMajorRadius(void) constGhostObjectinline
getGeometryMinorRadius(void) constGhostObjectinline
getGeometrySmall(void) constGhostObjectinline
getGeometryType(void) constGhostObjectinline
getParentAngle(void) constGhostObjectinline
getParentPosition(void) constGhostObjectinline
getShroudStatus(int playerIndex)W3DGhostObjectprotected
GhostObject()GhostObject
loadPostProcess(void)W3DGhostObjectprotectedvirtual
m_drawableInfoW3DGhostObjectprotected
m_nextSystemW3DGhostObjectprotected
m_parentAngleGhostObjectprotected
m_parentGeometryIsSmallGhostObjectprotected
m_parentGeometryMajorRadiusGhostObjectprotected
m_parentGeometryminorRadiusGhostObjectprotected
m_parentGeometryTypeGhostObjectprotected
m_parentObjectGhostObjectprotected
m_parentPositionGhostObjectprotected
m_parentSnapshotsW3DGhostObjectprotected
m_partitionDataGhostObjectprotected
m_prevSystemW3DGhostObjectprotected
release(void)W3DGhostObjectprotected
removeFromScene(int playerIndex)W3DGhostObjectprotected
removeParentObject(void)W3DGhostObjectprotected
restoreParentObject(void)W3DGhostObjectprotected
Snapshot(void)Snapshot
snapShot(int playerIndex)W3DGhostObjectvirtual
updateParentObject(Object *object, PartitionData *mod)W3DGhostObjectvirtual
W3DGhostObject()W3DGhostObject
xfer(Xfer *xfer)W3DGhostObjectprotectedvirtual
~GhostObject()GhostObjectvirtual
~Snapshot(void)Snapshot
~W3DGhostObject()W3DGhostObjectvirtual