| Activate_Fog_On_Load | WW3DAssetManager | protected |
| Add_Anim(HAnimClass *new_anim) | WW3DAssetManager | inlinevirtual |
| Add_Font3DData(Font3DDataClass *font) | WW3DAssetManager | protectedvirtual |
| Add_Prototype(PrototypeClass *newproto) | WW3DAssetManager | |
| Create_Asset_List(DynamicVectorClass< StringClass > &model_exclusion_list) | WW3DAssetManager | virtual |
| Create_Font3DData_Iterator(void) | WW3DAssetManager | protectedvirtual |
| Create_HAnim_Iterator(void) | WW3DAssetManager | virtual |
| Create_HTree_Iterator(void) | WW3DAssetManager | virtual |
| Create_Render_Obj(const char *name) | W3DAssetManager | virtual |
| Create_Render_Obj(const char *name, float scale, const int color, const char *oldTexure=NULL, const char *newTexture=NULL) | W3DAssetManager | virtual |
| Create_Render_Obj_Iterator(void) | WW3DAssetManager | virtual |
| Delete_This(void) | WW3DAssetManager | inlinestatic |
| Find_Prototype(const char *name) | WW3DAssetManager | |
| Find_Prototype_Loader(int chunk_id) | WW3DAssetManager | protected |
| Font3DDatas | WW3DAssetManager | protected |
| FontCharsList | WW3DAssetManager | protected |
| Free(void) | WW3DAssetManager | protected |
| Free_Assets(void) | WW3DAssetManager | virtual |
| Free_Assets_With_Exclusion_List(const DynamicVectorClass< StringClass > &model_exclusion_list) | WW3DAssetManager | virtual |
| Get_Activate_Fog_On_Load(void) | WW3DAssetManager | inline |
| Get_Font3DData(const char *name) | WW3DAssetManager | protectedvirtual |
| Get_Font3DInstance(const char *name) | WW3DAssetManager | virtual |
| Get_FontChars(const char *name, int point_size, bool is_bold=false) | WW3DAssetManager | virtual |
| Get_HAnim(const char *name) | W3DAssetManager | virtual |
| Get_HTree(const char *name) | WW3DAssetManager | virtual |
| Get_Instance(void) | WW3DAssetManager | inlinestatic |
| Get_Texture(const char *filename, MipCountType mip_level_count=MIP_LEVELS_ALL, WW3DFormat texture_format=WW3D_FORMAT_UNKNOWN, bool allow_compression=true, TextureBaseClass::TexAssetType type=TextureBaseClass::TEX_REGULAR, bool allow_reduction=true) | W3DAssetManager | virtual |
| Get_WW3D_Load_On_Demand(void) | WW3DAssetManager | inline |
| HAnimManager | WW3DAssetManager | protected |
| HTreeManager | WW3DAssetManager | protected |
| Load_3D_Assets(const char *filename) | W3DAssetManager | virtual |
| WW3DAssetManager::Load_3D_Assets(FileClass &assetfile) | WW3DAssetManager | virtual |
| Load_Procedural_Textures() | WW3DAssetManager | virtual |
| Load_Prototype(ChunkLoadClass &cload) | WW3DAssetManager | protected |
| Log_All_Textures() | WW3DAssetManager | |
| Log_Texture_Statistics() | WW3DAssetManager | static |
| MetalManager | WW3DAssetManager | protected |
| Peek_Metal_Map_Manager() | WW3DAssetManager | inlinevirtual |
| PROTOLOADERS_GROWTH_RATE enum value | WW3DAssetManager | protected |
| PROTOLOADERS_VECTOR_SIZE enum value | WW3DAssetManager | protected |
| PROTOTYPE_HASH_BITS enum value | WW3DAssetManager | protected |
| PROTOTYPE_HASH_MASK enum value | WW3DAssetManager | protected |
| PROTOTYPE_HASH_TABLE_SIZE enum value | WW3DAssetManager | protected |
| PrototypeHashTable | WW3DAssetManager | protected |
| PrototypeLoaders | WW3DAssetManager | protected |
| Prototypes | WW3DAssetManager | protected |
| PROTOTYPES_GROWTH_RATE enum value | WW3DAssetManager | protected |
| PROTOTYPES_VECTOR_SIZE enum value | WW3DAssetManager | protected |
| Register_Prototype_Loader(PrototypeLoaderClass *loader) | WW3DAssetManager | virtual |
| Release_All_Font3DDatas(void) | WW3DAssetManager | protectedvirtual |
| Release_All_FontChars(void) | WW3DAssetManager | protectedvirtual |
| Release_All_Textures(void) | WW3DAssetManager | virtual |
| Release_Render_Obj_Iterator(RenderObjIterator *) | WW3DAssetManager | virtual |
| Release_Texture(TextureClass *) | WW3DAssetManager | virtual |
| Release_Unused_Assets(void) | WW3DAssetManager | virtual |
| Release_Unused_Font3DDatas(void) | WW3DAssetManager | protectedvirtual |
| Release_Unused_Textures(void) | WW3DAssetManager | virtual |
| Remove_Font3DData(Font3DDataClass *font) | WW3DAssetManager | protectedvirtual |
| Remove_Prototype(PrototypeClass *proto) | WW3DAssetManager | |
| Remove_Prototype(const char *name) | WW3DAssetManager | |
| Render_Obj_Exists(const char *name) | WW3DAssetManager | virtual |
| replacePrototypeTexture(RenderObjClass *robj, const char *oldname, const char *newname) | W3DAssetManager | |
| Report_Used_Assets(void) | W3DAssetManager | |
| Report_Used_Font3DDatas(void) | W3DAssetManager | |
| Report_Used_FontChars(void) | W3DAssetManager | |
| Report_Used_Prototypes(void) | W3DAssetManager | |
| Report_Used_Textures(void) | W3DAssetManager | |
| Set_Activate_Fog_On_Load(bool on_off) | WW3DAssetManager | inline |
| Set_WW3D_Load_On_Demand(bool on_off) | WW3DAssetManager | inline |
| Texture_Hash() | WW3DAssetManager | inline |
| TextureCache | WW3DAssetManager | protected |
| TextureHash | WW3DAssetManager | protected |
| TheInstance | WW3DAssetManager | protectedstatic |
| W3DAssetManager(void) | W3DAssetManager | |
| WW3D_Load_On_Demand | WW3DAssetManager | protected |
| WW3DAssetManager(void) | WW3DAssetManager | |
| ~W3DAssetManager(void) | W3DAssetManager | virtual |
| ~WW3DAssetManager(void) | WW3DAssetManager | virtual |