| ActiveRefInfo | RefCountClass | |
| ActiveRefList | RefCountClass | static |
| ActiveRefNode | RefCountClass | |
| Add_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| Add_Ref(void) const | RefCountClass | |
| Are_Mappers_Time_Variant(void) const | VertexMaterialClass | inline |
| Clone(void) | VertexMaterialClass | inline |
| COLOR1 enum value | VertexMaterialClass | |
| COLOR2 enum value | VertexMaterialClass | |
| ColorSourceType enum name | VertexMaterialClass | |
| COPY_SPECULAR_TO_DIFFUSE enum value | VertexMaterialClass | |
| Delete_This(void) | RefCountClass | inlinevirtual |
| DEPTH_CUE enum value | VertexMaterialClass | |
| DEPTH_CUE_TO_ALPHA enum value | VertexMaterialClass | |
| Do_Mappers_Need_Normals(void) const | VertexMaterialClass | inline |
| FlagsType enum name | VertexMaterialClass | |
| Get_Ambient(Vector3 *set_color) const | VertexMaterialClass | |
| Get_Ambient_Color_Source(void) | VertexMaterialClass | |
| Get_CRC(void) const | VertexMaterialClass | inline |
| Get_Diffuse(Vector3 *set_color) const | VertexMaterialClass | |
| Get_Diffuse_Color_Source(void) | VertexMaterialClass | |
| Get_Emissive(Vector3 *set_color) const | VertexMaterialClass | |
| Get_Emissive_Color_Source(void) | VertexMaterialClass | |
| Get_Flag(FlagsType flag) | VertexMaterialClass | inline |
| Get_Lighting() const | VertexMaterialClass | inline |
| Get_Mapper(int stage=0) | VertexMaterialClass | inline |
| Get_Name(void) const | VertexMaterialClass | inline |
| Get_Opacity(void) const | VertexMaterialClass | |
| Get_Preset(PresetType type) | VertexMaterialClass | static |
| Get_Shininess(void) const | VertexMaterialClass | |
| Get_Specular(Vector3 *set_color) const | VertexMaterialClass | |
| Get_UV_Source(int stage) | VertexMaterialClass | |
| glueEnforcer() const =0 | W3DMPO | protectedpure virtual |
| Init() | VertexMaterialClass | static |
| Init_From_Material3(const W3dMaterial3Struct &mat3) | VertexMaterialClass | |
| Load_W3D(ChunkLoadClass &cload) | VertexMaterialClass | |
| Make_Unique() | VertexMaterialClass | |
| MAPPING_ENVIRONMENT enum value | VertexMaterialClass | |
| MAPPING_NONE enum value | VertexMaterialClass | |
| MAPPING_UV enum value | VertexMaterialClass | |
| MappingType enum name | VertexMaterialClass | |
| MATERIAL enum value | VertexMaterialClass | |
| Num_Refs(void) const | RefCountClass | inline |
| operator=(const VertexMaterialClass &src) | VertexMaterialClass | |
| Parse_Mapping_Args(const W3dVertexMaterialStruct &vmat, char *mapping0_arg_buffer, char *mapping1_arg_buffer) | VertexMaterialClass | |
| Parse_W3dVertexMaterialStruct(const W3dVertexMaterialStruct &vmat) | VertexMaterialClass | |
| Peek_Mapper(int stage=0) | VertexMaterialClass | inline |
| PRELIT_DIFFUSE enum value | VertexMaterialClass | |
| PRELIT_NODIFFUSE enum value | VertexMaterialClass | |
| PRESET_COUNT enum value | VertexMaterialClass | |
| PresetType enum name | VertexMaterialClass | |
| RefCountClass(void) | RefCountClass | inline |
| RefCountClass(const RefCountClass &) | RefCountClass | inline |
| Release_Ref(void) const | RefCountClass | inline |
| Remove_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| Reset_Mappers(void) | VertexMaterialClass | inline |
| Save_W3D(ChunkSaveClass &csave) | VertexMaterialClass | |
| Set_Ambient(const Vector3 &color) | VertexMaterialClass | |
| Set_Ambient(float r, float g, float b) | VertexMaterialClass | |
| Set_Ambient_Color_Source(ColorSourceType src) | VertexMaterialClass | |
| Set_Diffuse(const Vector3 &color) | VertexMaterialClass | |
| Set_Diffuse(float r, float g, float b) | VertexMaterialClass | |
| Set_Diffuse_Color_Source(ColorSourceType src) | VertexMaterialClass | |
| Set_Emissive(const Vector3 &color) | VertexMaterialClass | |
| Set_Emissive(float r, float g, float b) | VertexMaterialClass | |
| Set_Emissive_Color_Source(ColorSourceType src) | VertexMaterialClass | |
| Set_Flag(FlagsType flag, bool onoff) | VertexMaterialClass | inline |
| Set_Lighting(bool lighting) | VertexMaterialClass | inline |
| Set_Mapper(TextureMapperClass *mapper, int stage=0) | VertexMaterialClass | inline |
| Set_Name(const char *name) | VertexMaterialClass | inline |
| Set_Opacity(float o) | VertexMaterialClass | |
| Set_Ref_Owner(RefCountClass *obj, char *file, int line) | RefCountClass | static |
| Set_Shininess(float shin) | VertexMaterialClass | |
| Set_Specular(const Vector3 &color) | VertexMaterialClass | |
| Set_Specular(float r, float g, float b) | VertexMaterialClass | |
| Set_UV_Source(int stage, int array_index) | VertexMaterialClass | |
| Shutdown() | VertexMaterialClass | static |
| Total_Refs(void) | RefCountClass | inlinestatic |
| Validate_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| VertexMaterialClass(void) | VertexMaterialClass | |
| VertexMaterialClass(const VertexMaterialClass &src) | VertexMaterialClass | |
| ~RefCountClass(void) | RefCountClass | inlineprotectedvirtual |
| ~VertexMaterialClass(void) | VertexMaterialClass | |
| ~W3DMPO() | W3DMPO | inlinevirtual |