Richard Boegli's CnC_Generals_Zero_Hour Fork
WIP
This is documentation of Richard Boegil's Zero Hour Fork
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TurretAIHoldTurretState Member List
This is the complete list of members for
TurretAIHoldTurretState
, including all inherited members.
crc
(Xfer *xfer)
TurretAIHoldTurretState
protected
virtual
deleteInstance
()
MemoryPoolObject
inline
friend_checkForSleepTransitions
(StateReturnType status)
State
friend_checkForTransitions
(StateReturnType status)
State
friend_onCondition
(StateTransFuncPtr test, StateID toStateID, void *userData, const char *description=NULL)
State
friend_onFailure
(StateID toStateID)
State
inline
friend_onSuccess
(StateID toStateID)
State
inline
friend_setID
(StateID id)
State
inline
getID
() const
State
inline
getMachine
()
State
inline
getMachineGoalObject
()
State
inline
getMachineGoalObject
() const
State
inline
getMachineGoalPosition
() const
State
inline
getMachineOwner
()
State
inline
getMachineOwner
() const
State
inline
getObjectMemoryPool
()=0
MemoryPoolObject
protected
pure virtual
getTurretAI
()
TurretState
inline
protected
isAttack
() const
State
inline
virtual
isBusy
() const
State
inline
virtual
isGuardIdle
() const
State
inline
virtual
isIdle
() const
State
inline
virtual
loadPostProcess
()
TurretAIHoldTurretState
protected
virtual
onEnter
()
TurretAIHoldTurretState
virtual
onExit
(StateExitType status)
TurretAIHoldTurretState
virtual
operator delete
(void *p)
MemoryPoolObject
inline
protected
operator new
(size_t s)
MemoryPoolObject
inline
protected
Snapshot
(void)
Snapshot
State
(StateMachine *machine, AsciiString name)
State
TurretAIHoldTurretState
(TurretStateMachine *machine)
TurretAIHoldTurretState
inline
TurretState
(TurretStateMachine *machine, AsciiString name)
TurretState
inline
protected
update
()
TurretAIHoldTurretState
virtual
xfer
(Xfer *xfer)
TurretAIHoldTurretState
protected
virtual
~MemoryPoolObject
()
MemoryPoolObject
inline
protected
virtual
~Snapshot
(void)
Snapshot
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