This is the complete list of members for TextureLoader, including all inherited members.
| Continue_Texture_Load() | TextureLoader | static |
| Deinit(void) | TextureLoader | static |
| Flush_Pending_Load_Tasks(void) | TextureLoader | static |
| Init(void) | TextureLoader | static |
| Is_DX8_Thread(void) | TextureLoader | static |
| Load_Surface_Immediate(const StringClass &filename, WW3DFormat surface_format, bool allow_compression) | TextureLoader | static |
| Load_Thumbnail(const StringClass &filename, const Vector3 &hsv_shift) | TextureLoader | static |
| Request_Background_Loading(TextureBaseClass *tc) | TextureLoader | static |
| Request_Foreground_Loading(TextureBaseClass *tc) | TextureLoader | static |
| Request_Thumbnail(TextureBaseClass *tc) | TextureLoader | static |
| Set_Texture_Inactive_Override_Time(int time_ms) | TextureLoader | inlinestatic |
| Suspend_Texture_Load() | TextureLoader | static |
| Update(void(*network_callback)(void)=NULL) | TextureLoader | static |
| Validate_Texture_Size(unsigned &width, unsigned &height, unsigned &depth) | TextureLoader | static |