| _Get_Total_Lightmap_Texture_Count() | TextureBaseClass | static |
| _Get_Total_Lightmap_Texture_Size() | TextureBaseClass | static |
| _Get_Total_Locked_Surface_Count() | TextureBaseClass | static |
| _Get_Total_Locked_Surface_Size() | TextureBaseClass | static |
| _Get_Total_Procedural_Texture_Count() | TextureBaseClass | static |
| _Get_Total_Procedural_Texture_Size() | TextureBaseClass | static |
| _Get_Total_Texture_Count() | TextureBaseClass | static |
| _Get_Total_Texture_Size() | TextureBaseClass | static |
| ActiveRefInfo | RefCountClass | |
| ActiveRefList | RefCountClass | static |
| ActiveRefNode | RefCountClass | |
| Add_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| Add_Ref(void) const | RefCountClass | |
| Apply(unsigned int stage) | TextureClass | virtual |
| Apply_New_Surface(IDirect3DBaseTexture8 *tex, bool initialized, bool disable_auto_invalidation=false) | TextureClass | virtual |
| Apply_Null(unsigned int stage) | TextureBaseClass | static |
| As_CubeTextureClass() | TextureBaseClass | inlinevirtual |
| As_TextureClass() | TextureClass | inlinevirtual |
| As_VolumeTextureClass() | TextureBaseClass | inlinevirtual |
| Clean() | TextureBaseClass | inline |
| Delete_This(void) | RefCountClass | inlinevirtual |
| ExtendedInactivationTime | TextureBaseClass | protected |
| Filter | TextureClass | protected |
| Get_Asset_Type() const | TextureClass | inlinevirtual |
| Get_D3D_Surface_Level(unsigned int level=0) | TextureClass | |
| Get_Filter() | TextureClass | inline |
| Get_Full_Path(void) const | TextureBaseClass | inline |
| Get_Height() const | TextureBaseClass | inline |
| Get_HSV_Shift() | TextureBaseClass | inline |
| Get_ID() const | TextureBaseClass | inline |
| Get_Inactivation_Time() const | TextureBaseClass | inline |
| Get_Level_Description(SurfaceClass::SurfaceDescription &desc, unsigned int level=0) | TextureClass | |
| Get_Mip_Level_Count(void) const | TextureBaseClass | inline |
| Get_Pool() const | TextureBaseClass | inline |
| Get_Priority(void) | TextureBaseClass | |
| Get_Reduction() const | TextureBaseClass | |
| Get_Surface_Level(unsigned int level=0) | TextureClass | |
| Get_Texture_Format() const | TextureClass | inline |
| Get_Texture_Memory_Usage() const | TextureClass | virtual |
| Get_Texture_Name(void) const | TextureBaseClass | inline |
| Get_Width() const | TextureBaseClass | inline |
| Height | TextureBaseClass | protected |
| HSVShift | TextureBaseClass | protected |
| InactivationTime | TextureBaseClass | protected |
| Init() | TextureClass | virtual |
| Initialized | TextureBaseClass | protected |
| Invalidate() | TextureBaseClass | |
| Invalidate_Old_Unused_Textures(unsigned inactive_time_override) | TextureBaseClass | static |
| Is_Compression_Allowed() const | TextureBaseClass | inline |
| Is_Dirty() | TextureBaseClass | inline |
| Is_Initialized() const | TextureBaseClass | inline |
| Is_Lightmap() const | TextureBaseClass | inline |
| Is_Missing_Texture() | TextureBaseClass | |
| Is_Procedural() const | TextureBaseClass | inline |
| Is_Reducible() const | TextureBaseClass | inline |
| IsCompressionAllowed | TextureBaseClass | protected |
| IsLightmap | TextureBaseClass | protected |
| IsProcedural | TextureBaseClass | protected |
| IsReducible | TextureBaseClass | protected |
| LastAccessed | TextureBaseClass | mutableprotected |
| LastInactivationSyncTime | TextureBaseClass | protected |
| Load_Locked_Surface() | TextureBaseClass | protected |
| MipLevelCount | TextureBaseClass | |
| Num_Refs(void) const | RefCountClass | inline |
| Peek_D3D_Base_Texture() const | TextureBaseClass | |
| Peek_D3D_CubeTexture() const | TextureBaseClass | inline |
| Peek_D3D_Texture() const | TextureBaseClass | inline |
| Peek_D3D_VolumeTexture() const | TextureBaseClass | inline |
| Poke_Texture(IDirect3DBaseTexture8 *tex) | TextureBaseClass | inlineprotected |
| POOL_DEFAULT enum value | TextureBaseClass | |
| POOL_MANAGED enum value | TextureBaseClass | |
| POOL_SYSTEMMEM enum value | TextureBaseClass | |
| PoolType enum name | TextureBaseClass | |
| RefCountClass(void) | RefCountClass | inline |
| RefCountClass(const RefCountClass &) | RefCountClass | inline |
| Release_Ref(void) const | RefCountClass | inline |
| Remove_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| Set_D3D_Base_Texture(IDirect3DBaseTexture8 *tex) | TextureBaseClass | |
| Set_Dirty() | TextureBaseClass | inline |
| Set_Full_Path(const char *path) | TextureBaseClass | inline |
| Set_HSV_Shift(const Vector3 &hsv_shift) | TextureBaseClass | |
| Set_Inactivation_Time(unsigned time) | TextureBaseClass | inline |
| Set_Priority(unsigned int priority) | TextureBaseClass | |
| Set_Ref_Owner(RefCountClass *obj, char *file, int line) | RefCountClass | static |
| Set_Texture_Name(const char *name) | TextureBaseClass | |
| TEX_CUBEMAP enum value | TextureBaseClass | |
| TEX_REGULAR enum value | TextureBaseClass | |
| TEX_VOLUME enum value | TextureBaseClass | |
| TexAssetType enum name | TextureBaseClass | |
| TextureBaseClass(unsigned width, unsigned height, MipCountType mip_level_count=MIP_LEVELS_ALL, PoolType pool=POOL_MANAGED, bool rendertarget=false, bool reducible=true) | TextureBaseClass | |
| TextureClass(unsigned width, unsigned height, WW3DFormat format, MipCountType mip_level_count=MIP_LEVELS_ALL, PoolType pool=POOL_MANAGED, bool rendertarget=false, bool allow_reduction=true) | TextureClass | |
| TextureClass(const char *name, const char *full_path=NULL, MipCountType mip_level_count=MIP_LEVELS_ALL, WW3DFormat texture_format=WW3D_FORMAT_UNKNOWN, bool allow_compression=true, bool allow_reduction=true) | TextureClass | |
| TextureClass(SurfaceClass *surface, MipCountType mip_level_count=MIP_LEVELS_ALL) | TextureClass | |
| TextureClass(IDirect3DBaseTexture8 *d3d_texture) | TextureClass | |
| TextureClass(unsigned width, unsigned height, MipCountType mip_level_count=MIP_LEVELS_ALL, PoolType pool=POOL_MANAGED, bool rendertarget=false, WW3DFormat format=WW3D_FORMAT_UNKNOWN, bool allow_reduction=true) | TextureClass | inline |
| TextureFormat | TextureClass | protected |
| Total_Refs(void) | RefCountClass | inlinestatic |
| Validate_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| Width | TextureBaseClass | protected |
| ~RefCountClass(void) | RefCountClass | inlineprotectedvirtual |
| ~TextureBaseClass() | TextureBaseClass | virtual |