#include <GameWindowTransitions.h>
Inherits Transition.
Public Member Functions | |
| TextOnFrameTransition (void) | |
| virtual | ~TextOnFrameTransition (void) |
| virtual void | init (GameWindow *win) |
| virtual void | update (Int frame) |
| virtual void | reverse (void) |
| virtual void | draw (void) |
| virtual void | skip (void) |
Public Member Functions inherited from Transition | |
| Transition (void) | |
| virtual | ~Transition (void) |
| Bool | isFinished (void) |
| Int | getFrameLength (void) |
Protected Types | |
| enum | { TEXTONFRAMETRANSITION_START = 0 , TEXTONFRAMETRANSITION_END = 1 } |
Additional Inherited Members | |
Protected Attributes inherited from Transition | |
| Int | m_frameLength |
| Bool | m_isFinished |
| Bool | m_isForward |
| Bool | m_isReversed |
| GameWindow * | m_win |
Definition at line 140 of file GameWindowTransitions.h.
|
protected |
| Enumerator | |
|---|---|
| TEXTONFRAMETRANSITION_START | |
| TEXTONFRAMETRANSITION_END | |
Definition at line 154 of file GameWindowTransitions.h.
| TextOnFrameTransition::TextOnFrameTransition | ( | void | ) |
Definition at line 1891 of file GameWindowTransitionsStyles.cpp.
|
virtual |
Definition at line 1899 of file GameWindowTransitionsStyles.cpp.
|
virtual |
Implements Transition.
Definition at line 1968 of file GameWindowTransitionsStyles.cpp.
|
virtual |
Implements Transition.
Definition at line 1905 of file GameWindowTransitionsStyles.cpp.
|
virtual |
Implements Transition.
Definition at line 1957 of file GameWindowTransitionsStyles.cpp.
|
virtual |
Implements Transition.
Definition at line 1972 of file GameWindowTransitionsStyles.cpp.
|
virtual |
Implements Transition.
Definition at line 1927 of file GameWindowTransitionsStyles.cpp.