Pixel shader based terrain shader - fastest method for the newest cards. More...
Inherits W3DShaderInterface.
Additional Inherited Members | |
Public Member Functions inherited from W3DShaderInterface | |
| Int | getNumPasses (void) |
Protected Attributes inherited from W3DShaderInterface | |
| Int | m_numPasses |
| release resources used by shader | |
Pixel shader based terrain shader - fastest method for the newest cards.
Definition at line 1536 of file W3DShaderManager.cpp.