#include <TeamBehavior.h>
Inherits CPropertyPage.
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| enum | { IDD = IDD_TeamBehavior
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Definition at line 31 of file TeamBehavior.h.
◆ anonymous enum
◆ TeamBehavior()
| TeamBehavior::TeamBehavior |
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◆ DoDataExchange()
| void TeamBehavior::DoDataExchange |
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CDataExchange * | pDX | ) |
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◆ OnAttackCommonTarget()
| void TeamBehavior::OnAttackCommonTarget |
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◆ OnAvoidThreats()
| void TeamBehavior::OnAvoidThreats |
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◆ OnBaseDefense()
| void TeamBehavior::OnBaseDefense |
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◆ OnChangePercentDestroyed()
| void TeamBehavior::OnChangePercentDestroyed |
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◆ OnInitDialog()
| BOOL TeamBehavior::OnInitDialog |
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◆ OnPerimeterDefense()
| void TeamBehavior::OnPerimeterDefense |
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◆ OnSelchangeEnemyInteractions()
| void TeamBehavior::OnSelchangeEnemyInteractions |
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◆ OnSelchangeOnAllClear()
| void TeamBehavior::OnSelchangeOnAllClear |
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◆ OnSelchangeOnCreateScript()
| void TeamBehavior::OnSelchangeOnCreateScript |
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◆ OnSelchangeOnDestroyed()
| void TeamBehavior::OnSelchangeOnDestroyed |
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◆ OnSelchangeOnEnemySighted()
| void TeamBehavior::OnSelchangeOnEnemySighted |
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◆ OnSelchangeOnIdleScript()
| void TeamBehavior::OnSelchangeOnIdleScript |
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◆ OnSelchangeOnUnitDestroyed()
| void TeamBehavior::OnSelchangeOnUnitDestroyed |
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◆ OnTransportsReturn()
| void TeamBehavior::OnTransportsReturn |
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◆ setTeamDict()
| void TeamBehavior::setTeamDict |
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Dict * | pDict | ) |
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◆ setupScript()
| void TeamBehavior::setupScript |
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NameKeyType | keyScript, |
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int | idcScript ) |
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◆ updateScript()
| void TeamBehavior::updateScript |
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NameKeyType | keyScript, |
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int | idcScript ) |
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◆ m_teamDict
| Dict* TeamBehavior::m_teamDict |
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The documentation for this class was generated from the following files: