Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
Loading...
Searching...
No Matches
ScoreScaleUpTransition Class Reference

#include <GameWindowTransitions.h>

Inherits Transition.

Public Member Functions

 ScoreScaleUpTransition (void)
 
virtual ~ScoreScaleUpTransition (void)
 
virtual void init (GameWindow *win)
 
virtual void update (Int frame)
 
virtual void reverse (void)
 
virtual void draw (void)
 
virtual void skip (void)
 
- Public Member Functions inherited from Transition
 Transition (void)
 
virtual ~Transition (void)
 
Bool isFinished (void)
 
Int getFrameLength (void)
 

Protected Types

enum  {
  SCORESCALEUPTRANSITION_START = 0 , SCORESCALEUPTRANSITION_1 = 1 , SCORESCALEUPTRANSITION_2 = 2 , SCORESCALEUPTRANSITION_3 = 3 ,
  SCORESCALEUPTRANSITION_4 = 4 , SCORESCALEUPTRANSITION_5 = 5 , SCORESCALEUPTRANSITION_END
}
 

Protected Attributes

ICoord2D m_pos
 
ICoord2D m_size
 
Int m_drawState
 
ICoord2D m_centerPos
 
ICoord2D m_incrementSize
 
- Protected Attributes inherited from Transition
Int m_frameLength
 
Bool m_isFinished
 
Bool m_isForward
 
Bool m_isReversed
 
GameWindowm_win
 

Detailed Description

Definition at line 461 of file GameWindowTransitions.h.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
protected
Enumerator
SCORESCALEUPTRANSITION_START 
SCORESCALEUPTRANSITION_1 
SCORESCALEUPTRANSITION_2 
SCORESCALEUPTRANSITION_3 
SCORESCALEUPTRANSITION_4 
SCORESCALEUPTRANSITION_5 
SCORESCALEUPTRANSITION_END 

Definition at line 475 of file GameWindowTransitions.h.

Constructor & Destructor Documentation

◆ ScoreScaleUpTransition()

ScoreScaleUpTransition::ScoreScaleUpTransition ( void )

Definition at line 874 of file GameWindowTransitionsStyles.cpp.

◆ ~ScoreScaleUpTransition()

ScoreScaleUpTransition::~ScoreScaleUpTransition ( void )
virtual

Definition at line 882 of file GameWindowTransitionsStyles.cpp.

Member Function Documentation

◆ draw()

void ScoreScaleUpTransition::draw ( void )
virtual

Implements Transition.

Definition at line 976 of file GameWindowTransitionsStyles.cpp.

◆ init()

void ScoreScaleUpTransition::init ( GameWindow * win)
virtual

Implements Transition.

Definition at line 887 of file GameWindowTransitionsStyles.cpp.

◆ reverse()

void ScoreScaleUpTransition::reverse ( void )
virtual

Implements Transition.

Definition at line 969 of file GameWindowTransitionsStyles.cpp.

◆ skip()

void ScoreScaleUpTransition::skip ( void )
virtual

Implements Transition.

Definition at line 990 of file GameWindowTransitionsStyles.cpp.

◆ update()

void ScoreScaleUpTransition::update ( Int frame)
virtual

Implements Transition.

Definition at line 907 of file GameWindowTransitionsStyles.cpp.

Member Data Documentation

◆ m_centerPos

ICoord2D ScoreScaleUpTransition::m_centerPos
protected

Definition at line 488 of file GameWindowTransitions.h.

◆ m_drawState

Int ScoreScaleUpTransition::m_drawState
protected

Definition at line 487 of file GameWindowTransitions.h.

◆ m_incrementSize

ICoord2D ScoreScaleUpTransition::m_incrementSize
protected

Definition at line 489 of file GameWindowTransitions.h.

◆ m_pos

ICoord2D ScoreScaleUpTransition::m_pos
protected

Definition at line 485 of file GameWindowTransitions.h.

◆ m_size

ICoord2D ScoreScaleUpTransition::m_size
protected

Definition at line 486 of file GameWindowTransitions.h.


The documentation for this class was generated from the following files: