#include <GameMemory.h>
Static Public Member Functions | |
| static void * | allocate (size_t __n) |
| static void | deallocate (void *__p, size_t) |
| static void * | allocate (size_t __n) |
| static void | deallocate (void *__p, size_t) |
Definition at line 870 of file GameMemory.h.
|
static |
Definition at line 3251 of file GameMemory.cpp.
|
inlinestatic |
Definition at line 57 of file w3d_dep.cpp.
|
static |
Definition at line 3260 of file GameMemory.cpp.
|
inlinestatic |
Definition at line 58 of file w3d_dep.cpp.