Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
Loading...
Searching...
No Matches
ReverseSoundTransition Member List

This is the complete list of members for ReverseSoundTransition, including all inherited members.

draw(void)ReverseSoundTransitionvirtual
getFrameLength(void)Transitioninline
init(GameWindow *win)ReverseSoundTransitionvirtual
isFinished(void)Transitioninline
m_frameLengthTransitionprotected
m_isFinishedTransitionprotected
m_isForwardTransitionprotected
m_isReversedTransitionprotected
m_winTransitionprotected
reverse(void)ReverseSoundTransitionvirtual
ReverseSoundTransition(void)ReverseSoundTransition
REVERSESOUNDTRANSITION_END enum valueReverseSoundTransitionprotected
REVERSESOUNDTRANSITION_FIRESOUND enum valueReverseSoundTransitionprotected
REVERSESOUNDTRANSITION_START enum valueReverseSoundTransitionprotected
skip(void)ReverseSoundTransitionvirtual
Transition(void)Transition
update(Int frame)ReverseSoundTransitionvirtual
~ReverseSoundTransition(void)ReverseSoundTransitionvirtual
~Transition(void)Transitionvirtual