#include <rect.h>
Definition at line 47 of file rect.h.
◆ RectClass() [1/4]
| RectClass::RectClass |
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void | | ) |
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inline |
◆ RectClass() [2/4]
◆ RectClass() [3/4]
| RectClass::RectClass |
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float | left, |
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float | top, |
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float | right, |
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float | bottom ) |
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inline |
◆ RectClass() [4/4]
| RectClass::RectClass |
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const Vector2 & | top_left, |
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const Vector2 & | bottom_right ) |
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inline |
◆ Center()
| Vector2 RectClass::Center |
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void | | ) |
const |
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inline |
◆ Contains()
◆ Extent()
| Vector2 RectClass::Extent |
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void | | ) |
const |
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inline |
◆ Height()
| float RectClass::Height |
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void | | ) |
const |
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inline |
◆ Inflate()
| void RectClass::Inflate |
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const Vector2 & | o | ) |
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inline |
◆ Inverse_Scale()
◆ Lower_Left()
| Vector2 RectClass::Lower_Left |
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void | | ) |
const |
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inline |
◆ Lower_Right()
| Vector2 RectClass::Lower_Right |
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void | | ) |
const |
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inline |
◆ operator!=()
◆ operator*=()
◆ operator+=() [1/2]
◆ operator+=() [2/2]
◆ operator-=()
◆ operator/=()
◆ operator=()
◆ operator==()
◆ Scale() [1/2]
◆ Scale() [2/2]
◆ Scale_Relative_Center()
| RectClass & RectClass::Scale_Relative_Center |
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float | k | ) |
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inline |
◆ Set() [1/3]
◆ Set() [2/3]
| void RectClass::Set |
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const Vector2 & | top_left, |
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const Vector2 & | bottom_right ) |
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inline |
◆ Set() [3/3]
| void RectClass::Set |
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float | left, |
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float | top, |
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float | right, |
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float | bottom ) |
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inline |
◆ Snap_To_Units()
| void RectClass::Snap_To_Units |
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const Vector2 & | u | ) |
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inline |
◆ Upper_Left()
| Vector2 RectClass::Upper_Left |
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void | | ) |
const |
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inline |
◆ Upper_Right()
| Vector2 RectClass::Upper_Right |
( |
void | | ) |
const |
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inline |
◆ Width()
| float RectClass::Width |
( |
void | | ) |
const |
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inline |
◆ Bottom
◆ Left
◆ Right
◆ Top
The documentation for this class was generated from the following file:
- Code/Libraries/Source/WWVegas/WWMath/rect.h