| _Get_Current_Thread_ID() | ThreadClass | static |
| addServerToMap(SBServer server) | PeerThreadClass | |
| allowObservers(void) | PeerThreadClass | inline |
| clearPlayerStats(RoomType roomType) | PeerThreadClass | |
| clearServers(void) | PeerThreadClass | |
| connectCallback(PEER peer, PEERBool success) | PeerThreadClass | |
| ExceptionHandler | ThreadClass | protected |
| ExceptionHandlerType typedef | ThreadClass | |
| exeCRC(void) | PeerThreadClass | inline |
| Execute() | ThreadClass | |
| findServer(SBServer server) | PeerThreadClass | |
| findServerByID(Int id) | PeerThreadClass | |
| gameVersion(void) | PeerThreadClass | inline |
| Get_Name(void) | ThreadClass | inline |
| Get_Thread_By_Index(int index, char *name_ptr=NULL) | ThreadClass | static |
| getCurrentGroupRoom(void) | PeerThreadClass | inline |
| getLocalRoomID(void) | PeerThreadClass | inline |
| getLocalStagingServerName(void) | PeerThreadClass | inline |
| getMapName(void) | PeerThreadClass | inline |
| getMaxPlayers(void) | PeerThreadClass | inline |
| getNumObservers(void) | PeerThreadClass | inline |
| getNumPlayers(void) | PeerThreadClass | inline |
| getPlayerColor(Int idx) | PeerThreadClass | inline |
| getPlayerFaction(Int idx) | PeerThreadClass | inline |
| getPlayerLosses(Int idx) | PeerThreadClass | inline |
| getPlayerName(Int idx) | PeerThreadClass | inline |
| getPlayerProfileID(Int idx) | PeerThreadClass | inline |
| getPlayerWins(Int idx) | PeerThreadClass | inline |
| getQMBotName(void) | PeerThreadClass | inline |
| getQMGroupRoom(void) | PeerThreadClass | inline |
| getQMLadder(void) | PeerThreadClass | inline |
| getQMStatus(void) | PeerThreadClass | inline |
| getSawCompleteGameList() | PeerThreadClass | inline |
| getStatsFromRoom(PEER peer, RoomType roomType) | PeerThreadClass | |
| handleQMMatch(PEER peer, Int mapIndex, Int seed, char *playerName[MAX_SLOTS], char *playerIP[MAX_SLOTS], char *playerSide[MAX_SLOTS], char *playerColor[MAX_SLOTS], char *playerNAT[MAX_SLOTS]) | PeerThreadClass | |
| hasPassword(void) | PeerThreadClass | inline |
| iniCRC(void) | PeerThreadClass | inline |
| Is_Running() | ThreadClass | |
| isConnected(void) | PeerThreadClass | inline |
| isConnecting(void) | PeerThreadClass | inline |
| isHosting(void) | PeerThreadClass | inline |
| ladderIP(void) | PeerThreadClass | inline |
| ladderPort(void) | PeerThreadClass | inline |
| lookupStatForPlayer(RoomType roomType, const char *nick, const char *key) | PeerThreadClass | |
| markAsDisconnected(void) | PeerThreadClass | inline |
| nickErrorCallback(PEER peer, Int type, const char *nick) | PeerThreadClass | |
| PeerThreadClass() | PeerThreadClass | inline |
| pingStr(void) | PeerThreadClass | inline |
| pushStatsToRoom(PEER peer) | PeerThreadClass | |
| removeServerFromMap(SBServer server) | PeerThreadClass | |
| roomJoined(Bool val) | PeerThreadClass | inline |
| running | ThreadClass | protected |
| sawEndOfEnumPlayers(void) | PeerThreadClass | inline |
| sawMatchbot(std::string bot) | PeerThreadClass | inline |
| Set_Priority(int priority) | ThreadClass | |
| setQMGroupRoom(Int groupID) | PeerThreadClass | inline |
| setSawCompleteGameList(Bool val) | PeerThreadClass | inline |
| Sleep_Ms(unsigned ms=0) | ThreadClass | static |
| Stop(unsigned ms=3000) | ThreadClass | |
| stopHostingAlready(PEER peer) | PeerThreadClass | |
| Switch_Thread() | ThreadClass | static |
| Thread_Function() | PeerThreadClass | virtual |
| ThreadClass(const char *name=NULL, ExceptionHandlerType exception_handler=NULL) | ThreadClass | |
| ThreadID | ThreadClass | protected |
| ThreadName | ThreadClass | protected |
| trackStatsForPlayer(RoomType roomType, const char *nick, const char *key, const char *val) | PeerThreadClass | |
| useStats(void) const | PeerThreadClass | inline |
| ~ThreadClass() | ThreadClass | virtual |