Inherits PartitionFilter.
Definition at line 536 of file AI.cpp.
◆ PartitionFilterWithinAttackRange()
| PartitionFilterWithinAttackRange::PartitionFilterWithinAttackRange |
( |
const Object * | obj | ) |
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inline |
◆ allow()
| virtual Bool PartitionFilterWithinAttackRange::allow |
( |
Object * | objOther | ) |
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inlinevirtual |
The documentation for this class was generated from the following file:
- Code/GameEngine/Source/GameLogic/AI/AI.cpp