Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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ParticleBufferClass Member List

This is the complete list of members for ParticleBufferClass, including all inherited members.

AccelParticleBufferClassprotected
ActiveRefInfoRefCountClass
ActiveRefListRefCountClassstatic
ActiveRefNodeRefCountClass
Add(SceneClass *scene)RenderObjClassvirtual
Add_Active_Ref(RefCountClass *obj)RefCountClassstatic
Add_Dependencies_To_List(DynamicVectorClass< StringClass > &file_list, bool textures_only=false)RenderObjClassprotectedvirtual
Add_Ref(void) constRefCountClass
Add_Sub_Object(RenderObjClass *subobj)RenderObjClassinlinevirtual
Add_Sub_Object_To_Bone(RenderObjClass *subobj, int bone_index)RenderObjClassinlinevirtual
Add_Sub_Object_To_Bone(RenderObjClass *subobj, const char *bname)RenderObjClassvirtual
Add_Uninitialized_New_Particle(void)ParticleBufferClass
AlphaParticleBufferClassprotected
AlphaKeyFrameDeltasParticleBufferClassprotected
AlphaKeyFrameTimesParticleBufferClassprotected
AlphaKeyFrameValuesParticleBufferClassprotected
ANIM_MODE_LOOP enum valueRenderObjClass
ANIM_MODE_LOOP_BACKWARDS enum valueRenderObjClass
ANIM_MODE_LOOP_PINGPONG enum valueRenderObjClass
ANIM_MODE_MANUAL enum valueRenderObjClass
ANIM_MODE_ONCE enum valueRenderObjClass
ANIM_MODE_ONCE_BACKWARDS enum valueRenderObjClass
AnimMode enum nameRenderObjClass
APTParticleBufferClassprotected
Are_End_Caps_Enabled(void) constParticleBufferClass
Are_Sub_Object_Transforms_Dirty(void)RenderObjClassinline
AT_MAX_LODRenderObjClassstatic
AT_MIN_LODRenderObjClassstatic
BitsRenderObjClassmutableprotected
BLACK enum valueParticleBufferClassprotected
BlurTimeKeyFrameDeltasParticleBufferClassprotected
BlurTimeKeyFrameTimesParticleBufferClassprotected
BlurTimeKeyFrameValuesParticleBufferClassprotected
BlurTimeRandomParticleBufferClassprotected
BOUNDING_VOLUMES_VALID enum valueRenderObjClassprotected
Bounding_Volumes_Valid(void) constRenderObjClassinlineprotected
BoundingBoxParticleBufferClassprotected
BoundingBoxDirtyParticleBufferClassprotected
Build_Dependency_List(DynamicVectorClass< StringClass > &file_list, bool recursive=true)RenderObjClassvirtual
Build_Texture_List(DynamicVectorClass< StringClass > &texture_file_list, bool recursive=true)RenderObjClassvirtual
CachedBoundingBoxRenderObjClassmutableprotected
CachedBoundingSphereRenderObjClassmutableprotected
Calculate_Cost_Value_Arrays(float screen_area, float *values, float *costs) constParticleBufferClassvirtual
Capture_Bone(int bindex)RenderObjClassinlinevirtual
Cast_AABox(AABoxCollisionTestClass &boxtest)RenderObjClassinlinevirtual
Cast_OBBox(OBBoxCollisionTestClass &boxtest)RenderObjClassinlinevirtual
Cast_Ray(RayCollisionTestClass &raytest)RenderObjClassinlinevirtual
Class_ID(void) constParticleBufferClassinlinevirtual
CLASSID_AABOX enum valueRenderObjClass
CLASSID_BITMAP2D enum valueRenderObjClass
CLASSID_BOUNDFOG enum valueRenderObjClass
CLASSID_CAMERA enum valueRenderObjClass
CLASSID_COLLECTION enum valueRenderObjClass
CLASSID_DAZZLE enum valueRenderObjClass
CLASSID_DISTLOD enum valueRenderObjClass
CLASSID_DYNAMESH enum valueRenderObjClass
CLASSID_DYNASCREENMESH enum valueRenderObjClass
CLASSID_FLARE enum valueRenderObjClass
CLASSID_FOG enum valueRenderObjClass
CLASSID_HLOD enum valueRenderObjClass
CLASSID_HMODEL enum valueRenderObjClass
CLASSID_IMAGE3D enum valueRenderObjClass
CLASSID_LAND enum valueRenderObjClass
CLASSID_LAST enum valueRenderObjClass
CLASSID_LAYERFOG enum valueRenderObjClass
CLASSID_LIGHT enum valueRenderObjClass
CLASSID_LINE3D enum valueRenderObjClass
CLASSID_MESH enum valueRenderObjClass
CLASSID_NULL enum valueRenderObjClass
CLASSID_OBBOX enum valueRenderObjClass
CLASSID_PARTICLEBUFFER enum valueRenderObjClass
CLASSID_PARTICLEEMITTER enum valueRenderObjClass
CLASSID_PREDLODGROUP enum valueRenderObjClass
CLASSID_RING enum valueRenderObjClass
CLASSID_SCREENPOINTGROUP enum valueRenderObjClass
CLASSID_SEGLINE enum valueRenderObjClass
CLASSID_SEGLINETRAIL enum valueRenderObjClass
CLASSID_SHDMESH enum valueRenderObjClass
CLASSID_SOUND enum valueRenderObjClass
CLASSID_SPHERE enum valueRenderObjClass
CLASSID_TEXT2D enum valueRenderObjClass
CLASSID_TEXT3D enum valueRenderObjClass
CLASSID_TEXTDRAW enum valueRenderObjClass
CLASSID_TILEMAP enum valueRenderObjClass
CLASSID_UNKNOWN enum valueRenderObjClass
CLASSID_VIEWPOINTGROUP enum valueRenderObjClass
CLASSID_WORLDPOINTGROUP enum valueRenderObjClass
Clone(void) constParticleBufferClassvirtual
COLL_TYPE_MASK enum valueRenderObjClassprotected
ColorParticleBufferClassprotected
ColorKeyFrameDeltasParticleBufferClassprotected
ColorKeyFrameTimesParticleBufferClassprotected
ColorKeyFrameValuesParticleBufferClassprotected
ColorRandomParticleBufferClassprotected
Combine_Color_And_Alpha()ParticleBufferClassprotected
ContainerRenderObjClassprotected
Control_Bone(int bindex, const Matrix3D &objtm, bool world_space_translation=false)RenderObjClassinlinevirtual
CostParticleBufferClassprotected
Create_Decal(DecalGeneratorClass *generator)RenderObjClassinlinevirtual
CurrentGroupIDParticleBufferClassprotected
DecimationThresholdParticleBufferClassprotected
Decrement_LOD(void)ParticleBufferClassvirtual
DEFAULT_BITS enum valueRenderObjClassprotected
DefaultTailDiffuseParticleBufferClassprotected
Delete_Decal(uint32 decal_id)RenderObjClassinlinevirtual
Delete_This(void)RefCountClassinlinevirtual
Determine_Tail_Diffuse()ParticleBufferClassprotected
DiffuseParticleBufferClassprotected
EmitterParticleBufferClassprotected
Emitter_Is_Dead(void)ParticleBufferClass
EndParticleBufferClassprotected
FrameParticleBufferClassprotected
FrameKeyFrameDeltasParticleBufferClassprotected
FrameKeyFrameTimesParticleBufferClassprotected
FrameKeyFrameValuesParticleBufferClassprotected
FrameModeParticleBufferClassprotected
FrameRandomParticleBufferClassprotected
FutureStartTimeParticleBufferClassprotected
Generate_APT(ShareBufferClass< unsigned int > **apt, unsigned int &active_point_count)ParticleBufferClassprotected
Get_Acceleration(void) constParticleBufferClassinline
Get_Base_Model_Name(void) constRenderObjClassinlinevirtual
Get_Blur_Time_Key_Frames(ParticlePropertyStruct< float > &blurtimes) constParticleBufferClass
Get_Bone_Index(const char *bonename)RenderObjClassinlinevirtual
Get_Bone_Name(int bone_index)RenderObjClassinlinevirtual
Get_Bone_Transform(const char *bonename)RenderObjClassinlinevirtual
Get_Bone_Transform(int boneindex)RenderObjClassinlinevirtual
Get_Bounding_Box(void) constRenderObjClassvirtual
Get_Bounding_Sphere(void) constRenderObjClassvirtual
Get_Buffer_Size(void) constParticleBufferClassinline
Get_Collision_Type(void) constRenderObjClassinlinevirtual
Get_Color_Key_Frames(ParticlePropertyStruct< Vector3 > &colors) constParticleBufferClass
Get_Container(void) constRenderObjClassinline
Get_Cost(void) constParticleBufferClassvirtual
Get_Current_LOD(void)RenderObjClassinlinevirtual
Get_End_Color(void) constParticleBufferClassinline
Get_End_Opacity(void) constParticleBufferClassinline
Get_Factory(void) constRenderObjClassvirtual
Get_Fade_Time(void) constParticleBufferClassinline
Get_Frame_Key_Frames(ParticlePropertyStruct< float > &frames) constParticleBufferClass
Get_Frame_Mode(void) constParticleBufferClassinline
Get_Future_Start_Time(void) constParticleBufferClassinline
Get_HTree(void) constRenderObjClassinlinevirtual
Get_Initial_Orientation_Random(void) constParticleBufferClassinline
Get_Lifetime(void) constParticleBufferClassinline
Get_Line_Texture_Mapping_Mode(void) constParticleBufferClass
Get_List_Node() constMultiListObjectClassinline
Get_LOD_Count(void) constParticleBufferClassvirtual
Get_LOD_Level(void) constParticleBufferClassvirtual
Get_LOD_Max_Screen_Size(int lod_level)ParticleBufferClassstatic
Get_Material_Info(void)RenderObjClassinlinevirtual
Get_Merge_Abort_Factor(void) constParticleBufferClass
Get_Name(void) constRenderObjClassinlinevirtual
Get_Native_Screen_Size(void) constRenderObjClassinlinevirtual
Get_New_Particles(void)ParticleBufferClassprotected
Get_Noise_Amplitude(void) constParticleBufferClass
Get_Num_Bones(void)RenderObjClassinlinevirtual
Get_Num_Polys(void) constParticleBufferClassvirtual
Get_Num_Snap_Points(void)RenderObjClassinlinevirtual
Get_Num_Sub_Objects(void) constRenderObjClassinlinevirtual
Get_Num_Sub_Objects_On_Bone(int boneindex) constRenderObjClassinlinevirtual
Get_Obj_Space_Bounding_Box(AABoxClass &box) constParticleBufferClassvirtual
Get_Obj_Space_Bounding_Sphere(SphereClass &sphere) constParticleBufferClassvirtual
Get_ObjectColor(void) constRenderObjClassinline
Get_ObjectScale(void) constRenderObjClassinline
Get_Opacity_Key_Frames(ParticlePropertyStruct< float > &opacities) constParticleBufferClass
Get_Particle_Count(void) constParticleBufferClass
Get_Particle_Size(void) constParticleBufferClassinline
Get_Position(void) constRenderObjClass
Get_Post_Increment_Value(void) constParticleBufferClassvirtual
Get_Render_Hook(void)RenderObjClassinline
Get_Render_Mode(void) constParticleBufferClassinline
Get_Rotation_Key_Frames(ParticlePropertyStruct< float > &rotations) constParticleBufferClass
Get_Scene(void)RenderObjClassvirtual
Get_Screen_Size(CameraClass &camera)RenderObjClassvirtual
Get_Shader(void) constParticleBufferClass
Get_Size_Key_Frames(ParticlePropertyStruct< float > &sizes) constParticleBufferClass
Get_Snap_Point(int index, Vector3 *set)RenderObjClassinlinevirtual
Get_Sort_Level(void) constRenderObjClassinlinevirtual
Get_Start_Color(void) constParticleBufferClassinline
Get_Start_Opacity(void) constParticleBufferClassinline
Get_Sub_Object(int index) constRenderObjClassinlinevirtual
Get_Sub_Object_Bone_Index(RenderObjClass *subobj) constRenderObjClassinlinevirtual
Get_Sub_Object_Bone_Index(int LodIndex, int ModelIndex) constRenderObjClassinlinevirtual
Get_Sub_Object_By_Name(const char *name, int *index=NULL) constRenderObjClassvirtual
Get_Sub_Object_On_Bone(int index, int boneindex) constRenderObjClassinlinevirtual
Get_Subdivision_Level(void) constParticleBufferClass
Get_Texture(void) constParticleBufferClass
Get_Texture_Tile_Factor(void) constParticleBufferClass
Get_Total_Active_Count(void)ParticleBufferClassinlinestatic
Get_Transform(void) constRenderObjClass
Get_Transform(bool &is_transform_identity) constRenderObjClass
Get_Transform_No_Validity_Check(void) constRenderObjClass
Get_Transform_No_Validity_Check(bool &is_transform_identity) constRenderObjClass
Get_User_Data()RenderObjClassinlinevirtual
Get_UV_Offset_Rate(void) constParticleBufferClass
Get_Value(void) constParticleBufferClassvirtual
GroupIDParticleBufferClassprotected
HalfRotationKeyFrameDeltasParticleBufferClassprotected
HasAccelParticleBufferClassprotected
IGNORE_LOD_COST enum valueRenderObjClassprotected
Increment_LOD(void)ParticleBufferClassvirtual
InitialOrientationRandomParticleBufferClassprotected
Intersect(IntersectionClass *Intersection, IntersectionResultClass *Final_Result)RenderObjClassvirtual
Intersect_AABox(AABoxIntersectionTestClass &boxtest)RenderObjClassinlinevirtual
Intersect_OBBox(OBBoxIntersectionTestClass &boxtest)RenderObjClassinlinevirtual
Intersect_Sphere(IntersectionClass *Intersection, IntersectionResultClass *Final_Result)RenderObjClassvirtual
Intersect_Sphere_Quick(IntersectionClass *Intersection, IntersectionResultClass *Final_Result)RenderObjClassvirtual
Invalidate_Cached_Bounding_Volumes(void) constRenderObjClassinlineprotected
IS_ADDITIVE enum valueRenderObjClassprotected
Is_Additive(void) constRenderObjClassinlinevirtual
IS_ALPHA enum valueRenderObjClassprotected
Is_Alpha(void) constRenderObjClassinlinevirtual
Is_Animation_Hidden(void) constRenderObjClassinlinevirtual
Is_Bone_Captured(int bindex) constRenderObjClassinlinevirtual
IS_CHEATER enum valueRenderObjClassprotected
Is_Complete(void)ParticleBufferClassinlinevirtual
IS_FORCE_VISIBLE enum valueRenderObjClassprotected
Is_Force_Visible(void) constRenderObjClassinlinevirtual
Is_Freeze_Random(void) constParticleBufferClass
Is_Hidden(void) constRenderObjClassinlinevirtual
Is_Ignoring_LOD_Cost(void)RenderObjClassinline
Is_In_Scene(void)RenderObjClassinlinevirtual
Is_Merge_Intersections(void) constParticleBufferClass
IS_NOT_ANIMATION_HIDDEN enum valueRenderObjClassprotected
IS_NOT_HIDDEN enum valueRenderObjClassprotected
IS_NOT_HIDDEN_AT_ALL enum valueRenderObjClassprotected
Is_Not_Hidden_At_All(void)RenderObjClassinlinevirtual
Is_Post_Load_Registered(void)PostLoadableClassinline
IS_REALLY_VISIBLE enum valueRenderObjClassprotected
Is_Really_Visible(void)RenderObjClassinlinevirtual
IS_SELF_SHADOWED enum valueRenderObjClassprotected
Is_Self_Shadowed() constRenderObjClassinline
Is_Sorting_Disabled(void) constParticleBufferClass
Is_Sub_Objects_Match_LOD_Enabled(void)RenderObjClassinline
Is_Transform_Identity() constRenderObjClass
Is_Transform_Identity_No_Validity_Check() constRenderObjClass
IS_TRANSLUCENT enum valueRenderObjClassprotected
Is_Translucent(void) constRenderObjClassinlinevirtual
IS_VISIBLE enum valueRenderObjClassprotected
Is_Visible(void) constRenderObjClassinlinevirtual
IsEmitterDeadParticleBufferClassprotected
IsTransformIdentityRenderObjClassmutableprotected
Kill_Old_Particles(void)ParticleBufferClassprotected
LastUpdateTimeParticleBufferClassprotected
LineGroupParticleBufferClassprotected
LineRendererParticleBufferClassprotected
Load(ChunkLoadClass &cload)RenderObjClassvirtual
LodBiasParticleBufferClassprotected
LodCountParticleBufferClassprotected
LODMaxScreenSizesParticleBufferClassprotectedstatic
MaxAgeParticleBufferClassprotected
MaxNumParticleBufferClassprotected
MaxSizeParticleBufferClassprotected
MultiListObjectClass(void)MultiListObjectClassinline
NativeScreenSizeRenderObjClassprotected
NewEndParticleBufferClassprotected
NewNumParticleBufferClassprotected
NewParticleQueueParticleBufferClassprotected
NewParticleQueueCountParticleBufferClassprotected
NewParticleQueueEndParticleBufferClassprotected
NewParticleQueueStartParticleBufferClassprotected
NonNewNumParticleBufferClassprotected
Notify_Added(SceneClass *scene)ParticleBufferClassvirtual
Notify_Removed(SceneClass *scene)ParticleBufferClassvirtual
Num_Refs(void) constRefCountClassinline
NumAlphaKeyFramesParticleBufferClassprotected
NumBlurTimeKeyFramesParticleBufferClassprotected
NumColorKeyFramesParticleBufferClassprotected
NumFrameKeyFramesParticleBufferClassprotected
NumRandomAlphaEntriesMinus1ParticleBufferClassprotected
NumRandomBlurTimeEntriesMinus1ParticleBufferClassprotected
NumRandomColorEntriesMinus1ParticleBufferClassprotected
NumRandomFrameEntriesMinus1ParticleBufferClassprotected
NumRandomOrientationEntriesMinus1ParticleBufferClassprotected
NumRandomRotationEntriesMinus1ParticleBufferClassprotected
NumRandomSizeEntriesMinus1ParticleBufferClassprotected
NumRotationKeyFramesParticleBufferClassprotected
NumSizeKeyFramesParticleBufferClassprotected
ObjectColorRenderObjClassprotected
ObjectScaleRenderObjClassprotected
On_Frame_Update(void)ParticleBufferClassvirtual
On_Post_Load(void)PostLoadableClassinlinevirtual
OpacityRandomParticleBufferClassprotected
operator=(const ParticleBufferClass &)ParticleBufferClass
RenderObjClass::operator=(const RenderObjClass &)RenderObjClass
OrientationParticleBufferClassprotected
OrientationKeyFrameValuesParticleBufferClassprotected
ParticleBufferClass(ParticleEmitterClass *emitter, unsigned int buffer_size, ParticlePropertyStruct< Vector3 > &color, ParticlePropertyStruct< float > &opacity, ParticlePropertyStruct< float > &size, ParticlePropertyStruct< float > &rotation, float orient_rnd, ParticlePropertyStruct< float > &frame, ParticlePropertyStruct< float > &blurtime, Vector3 accel, float max_age, float future_start, TextureClass *tex, ShaderClass shader, bool pingpong, int render_mode, int frame_mode, const W3dEmitterLinePropertiesStruct *line_props)ParticleBufferClass
ParticleBufferClass(const ParticleBufferClass &src)ParticleBufferClass
Peek_Animation(void)RenderObjClassinlinevirtual
Peek_Scene(void)RenderObjClassinlinevirtual
PermutationArrayParticleBufferClassprotectedstatic
PingPongPositionParticleBufferClassprotected
PointGroupParticleBufferClassprotected
PositionParticleBufferClassprotected
PostLoadableClass(void)PostLoadableClassinline
Prepare_LOD(CameraClass &camera)ParticleBufferClassvirtual
ProjectedAreaParticleBufferClassprotected
RandomAlphaEntriesParticleBufferClassprotected
RandomBlurTimeEntriesParticleBufferClassprotected
RandomColorEntriesParticleBufferClassprotected
RandomFrameEntriesParticleBufferClassprotected
RandomOrientationEntriesParticleBufferClassprotected
RandomRotationEntriesParticleBufferClassprotected
RandomSizeEntriesParticleBufferClassprotected
Recalculate_Static_LOD_Factors(void)RenderObjClassinlinevirtual
RefCountClass(void)RefCountClassinline
RefCountClass(const RefCountClass &)RefCountClassinline
Release_Bone(int bindex)RenderObjClassinlinevirtual
Release_Ref(void) constRefCountClassinline
Remove(void)RenderObjClassvirtual
Remove_Active_Ref(RefCountClass *obj)RefCountClassstatic
Remove_Sub_Object(RenderObjClass *robj)RenderObjClassinlinevirtual
Remove_Sub_Objects_From_Bone(int boneindex)RenderObjClassvirtual
Remove_Sub_Objects_From_Bone(const char *bname)RenderObjClassvirtual
Render(RenderInfoClass &rinfo)ParticleBufferClassvirtual
Render_Line(RenderInfoClass &rinfo)ParticleBufferClassprotected
Render_Line_Group(RenderInfoClass &rinfo)ParticleBufferClassprotected
Render_Particles(RenderInfoClass &rinfo)ParticleBufferClassprotected
RenderHookRenderObjClassprotected
RenderModeParticleBufferClassprotected
RenderObjClass(void)RenderObjClass
RenderObjClass(const RenderObjClass &src)RenderObjClass
Reset_Blur_Times(ParticlePropertyStruct< float > &new_blur_times)ParticleBufferClass
Reset_Colors(ParticlePropertyStruct< Vector3 > &new_props)ParticleBufferClass
Reset_Frames(ParticlePropertyStruct< float > &new_frames)ParticleBufferClass
Reset_Opacity(ParticlePropertyStruct< float > &new_props)ParticleBufferClass
Reset_Rotations(ParticlePropertyStruct< float > &new_rotations, float orient_rnd)ParticleBufferClass
Reset_Size(ParticlePropertyStruct< float > &new_props)ParticleBufferClass
Restart(void)RenderObjClassinlinevirtual
RotationKeyFrameTimesParticleBufferClassprotected
RotationKeyFrameValuesParticleBufferClassprotected
RotationRandomParticleBufferClassprotected
SAME_AS_HEAD enum valueParticleBufferClassprotected
SAME_AS_HEAD_ALPHA_ZERO enum valueParticleBufferClassprotected
Save(ChunkSaveClass &csave)RenderObjClassvirtual
Scale(float scale)ParticleBufferClassvirtual
RenderObjClass::Scale(float scalex, float scaley, float scalez)RenderObjClassinlinevirtual
SceneRenderObjClassprotected
Set_Acceleration(const Vector3 &acceleration)ParticleBufferClassinline
Set_Additive(int onoff)RenderObjClassinlinevirtual
Set_Alpha(int onoff)RenderObjClassinlinevirtual
Set_Animation(void)RenderObjClassinlinevirtual
Set_Animation(HAnimClass *motion, float frame, int anim_mode=ANIM_MODE_MANUAL)RenderObjClassinlinevirtual
Set_Animation(HAnimClass *motion0, float frame0, HAnimClass *motion1, float frame1, float percentage)RenderObjClassinlinevirtual
Set_Animation(HAnimComboClass *anim_combo)RenderObjClassinlinevirtual
Set_Animation_Hidden(int onoff)RenderObjClassinlinevirtual
Set_Base_Model_Name(const char *name)RenderObjClassinlinevirtual
Set_Collision_Type(int type)RenderObjClassinlinevirtual
Set_Container(RenderObjClass *con)RenderObjClassvirtual
Set_Current_GroupID(unsigned char grp)ParticleBufferClassinline
Set_Emitter(ParticleEmitterClass *emitter)ParticleBufferClass
Set_Force_Visible(int onoff)RenderObjClassinlinevirtual
Set_Hidden(int onoff)RenderObjClassinlinevirtual
Set_Ignore_LOD_Cost(bool onoff)RenderObjClassinline
Set_Is_Self_Shadowed()RenderObjClassinline
Set_List_Node(MultiListNodeClass *node)MultiListObjectClassinline
Set_LOD_Bias(float bias)ParticleBufferClassinlinevirtual
Set_LOD_Level(int lod)ParticleBufferClassvirtual
Set_LOD_Max_Screen_Size(int lod_level, float max_screen_size)ParticleBufferClassstatic
Set_Name(const char *name)RenderObjClassinlinevirtual
Set_Native_Screen_Size(float screensize)RenderObjClassinlinevirtual
Set_ObjectColor(unsigned int color)RenderObjClassinline
Set_ObjectScale(float scale)RenderObjClassinlinevirtual
Set_Position(const Vector3 &v)RenderObjClassvirtual
Set_Post_Load_Registered(bool onoff)PostLoadableClassinline
Set_Ref_Owner(RefCountClass *obj, char *file, int line)RefCountClassstatic
Set_Render_Hook(RenderHookClass *hook)RenderObjClassinline
Set_Sort_Level(int level)RenderObjClassinlinevirtual
Set_Sub_Object_Transforms_Dirty(bool onoff)RenderObjClassinline
Set_Sub_Objects_Match_LOD(int onoff)RenderObjClassinline
Set_Texture(TextureClass *tex)ParticleBufferClass
Set_Transform(const Matrix3D &m)RenderObjClassvirtual
Set_Translucent(int onoff)RenderObjClassinlinevirtual
Set_User_Data(void *value, bool recursive=false)RenderObjClassinlinevirtual
Set_Visible(int onoff)RenderObjClassinlinevirtual
SizeParticleBufferClassprotected
SizeKeyFrameDeltasParticleBufferClassprotected
SizeKeyFrameTimesParticleBufferClassprotected
SizeKeyFrameValuesParticleBufferClassprotected
SizeRandomParticleBufferClassprotected
Special_Render(SpecialRenderInfoClass &rinfo)RenderObjClassinlinevirtual
StartParticleBufferClassprotected
SUBOBJ_TRANSFORMS_DIRTY enum valueRenderObjClassprotected
SUBOBJS_MATCH_LOD enum valueRenderObjClassprotected
TailDiffuseParticleBufferClassprotected
TailDiffuseTypeEnum enum nameParticleBufferClassprotected
TailPositionParticleBufferClassprotected
TimeStampParticleBufferClassprotected
Total_Refs(void)RefCountClassinlinestatic
TotalActiveCountParticleBufferClassprotectedstatic
TransformRenderObjClassprotected
UCoordParticleBufferClassprotected
Unset_Is_Self_Shadowed()RenderObjClassinline
Update_Bounding_Box(void)ParticleBufferClassprotected
Update_Cached_Bounding_Volumes(void) constParticleBufferClassprotectedvirtual
Update_Kinematic_Particle_State(void)ParticleBufferClassprotected
Update_Non_New_Particles(unsigned int elapsed)ParticleBufferClassprotected
Update_Obj_Space_Bounding_Volumes(void)RenderObjClassinlinevirtual
Update_Sub_Object_Bits(void)RenderObjClassprotectedvirtual
Update_Sub_Object_Transforms(void)RenderObjClassvirtual
Update_Visual_Particle_State(void)ParticleBufferClassprotected
User_DataRenderObjClassprotected
USER_DATA_MATERIAL_OVERRIDE enum valueRenderObjClass
Validate_Active_Ref(RefCountClass *obj)RefCountClassstatic
Validate_Cached_Bounding_Volumes(void) constRenderObjClassinlineprotected
Validate_Transform(void) constRenderObjClassvirtual
ValueParticleBufferClassprotected
VelocityParticleBufferClassprotected
WHITE enum valueParticleBufferClassprotected
~MultiListObjectClass(void)MultiListObjectClassvirtual
~ParticleBufferClass(void)ParticleBufferClassvirtual
~PostLoadableClass(void)PostLoadableClassinlinevirtual
~RefCountClass(void)RefCountClassinlineprotectedvirtual
~RenderObjClass(void)RenderObjClassinlinevirtual