Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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NetGameCommandMsg Member List

This is the complete list of members for NetGameCommandMsg, including all inherited members.

addArgument(const GameMessageArgumentDataType type, GameMessageArgumentType arg)NetGameCommandMsg
attach()NetCommandMsg
constructGameMessage()NetGameCommandMsg
deleteInstance()MemoryPoolObjectinline
detach()NetCommandMsg
getContentsAsAsciiString(void)NetGameCommandMsgvirtual
getExecutionFrame()NetCommandMsginline
getID()NetCommandMsginline
getNetCommandType()NetCommandMsginline
getObjectMemoryPool()=0MemoryPoolObjectprotectedpure virtual
getPlayerID()NetCommandMsginline
getSortNumber()NetCommandMsgvirtual
GetTimestamp()NetCommandMsginline
m_argListNetGameCommandMsgprotected
m_argSizeNetGameCommandMsgprotected
m_argTailNetGameCommandMsgprotected
m_commandTypeNetCommandMsgprotected
m_executionFrameNetCommandMsgprotected
m_idNetCommandMsgprotected
m_numArgsNetGameCommandMsgprotected
m_playerIDNetCommandMsgprotected
m_referenceCountNetCommandMsgprotected
m_timestampNetCommandMsgprotected
m_typeNetGameCommandMsgprotected
NetCommandMsg()NetCommandMsg
NetGameCommandMsg()NetGameCommandMsg
NetGameCommandMsg(GameMessage *msg)NetGameCommandMsg
operator delete(void *p)MemoryPoolObjectinlineprotected
operator new(size_t s)MemoryPoolObjectinlineprotected
setExecutionFrame(UnsignedInt frame)NetCommandMsginline
setGameMessageType(GameMessage::Type type)NetGameCommandMsg
setID(UnsignedShort id)NetCommandMsginline
setNetCommandType(NetCommandType type)NetCommandMsginline
setPlayerID(UnsignedInt playerID)NetCommandMsginline
SetTimestamp(UnsignedInt timestamp)NetCommandMsginline
~MemoryPoolObject()MemoryPoolObjectinlineprotectedvirtual