#include <GameMusic.h>
Definition at line 103 of file GameMusic.h.
◆ MusicManager()
| MusicManager::MusicManager |
( |
| ) |
|
◆ ~MusicManager()
| MusicManager::~MusicManager |
( |
| ) |
|
|
virtual |
◆ addAudioEvent()
◆ playTrack()
◆ removeAudioEvent()
| void MusicManager::removeAudioEvent |
( |
AudioHandle | eventToRemove | ) |
|
|
virtual |
◆ setVolume()
| void MusicManager::setVolume |
( |
Real | m_volume | ) |
|
◆ stopTrack()
| void MusicManager::stopTrack |
( |
AudioHandle | eventToRemove | ) |
|
The documentation for this class was generated from the following files: