This is the complete list of members for MeshSaveClass, including all inherited members.
| DamageClass class | MeshSaveClass | friend |
| EX_CANCEL enum value | MeshSaveClass | |
| EX_UNKNOWN enum value | MeshSaveClass | |
| MeshSaveClass(char *mesh_name, char *container_name, INode *inode, const Mesh *input_mesh, Matrix3 &exportspace, W3DAppData2Struct &exportoptions, HierarchySaveClass *htree, TimeValue curtime, Progress_Meter_Class &meter, unsigned int *materialColors, int &numMaterialColors, int &numHouseColors, char *materialColorTexture, WorldInfoClass *world_info=NULL) | MeshSaveClass | |
| Write_To_File(ChunkSaveClass &csave, bool export_aabtrees=false) | MeshSaveClass | |
| ~MeshSaveClass(void) | MeshSaveClass |