| ActiveRefInfo | RefCountClass | |
| ActiveRefList | RefCountClass | static |
| ActiveRefNode | RefCountClass | |
| Add_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| Add_Ref(void) const | RefCountClass | |
| Add_To_Scene(bool start_playing=true) | Sound3DClass | virtual |
| Allocate_Miles_Handle(void) | Listener3DClass | protectedvirtual |
| Apply_Auto_Position(void) | SoundSceneObjClass | virtual |
| As_AudibleSoundClass(void) | AudibleSoundClass | inlinevirtual |
| As_Converted_Format(void) | AudibleSoundClass | virtual |
| As_FilteredSoundClass(void) | SoundSceneObjClass | inlinevirtual |
| As_Listener3DClass(void) | Listener3DClass | inlinevirtual |
| As_Sound3DClass(void) | Sound3DClass | inlinevirtual |
| As_SoundPseudo3DClass(void) | SoundSceneObjClass | inlinevirtual |
| Attach_To_Object(RenderObjClass *render_obj, int bone_index=-1) | SoundSceneObjClass | virtual |
| Attach_To_Object(RenderObjClass *render_obj, const char *bone_name) | SoundSceneObjClass | virtual |
| AudibleSoundClass(const AudibleSoundClass &src) | AudibleSoundClass | |
| AudibleSoundClass(void) | AudibleSoundClass | |
| Auto_Calc_Velocity(bool autocalc=true) | Sound3DClass | inlinevirtual |
| Convert_To_Filtered(void) | AudibleSoundClass | virtual |
| Cull_Sound(bool culled=true) | AudibleSoundClass | virtual |
| Delete_This(void) | RefCountClass | inlinevirtual |
| Determine_Real_Volume(void) const | AudibleSoundClass | protectedvirtual |
| End_Sample(void) | Listener3DClass | inlineprotectedvirtual |
| Find_Sound_Object(uint32 id_to_find, int *index) | SoundSceneObjClass | protectedstatic |
| Free_Conversion(void) | AudibleSoundClass | virtual |
| Free_Miles_Handle(void) | Listener3DClass | protectedvirtual |
| Get_Buffer(void) const | AudibleSoundClass | protectedvirtual |
| Get_Class_ID(void) const | Listener3DClass | inlinevirtual |
| Get_Definition(void) | AudibleSoundClass | inlinevirtual |
| Get_DropOff_Radius(void) const | Listener3DClass | inlinevirtual |
| Sound3DClass::Get_DropOff_Radius() | Sound3DClass | inlinevirtual |
| Get_Duration(void) const | AudibleSoundClass | inlinevirtual |
| Get_Factory(void) const | Sound3DClass | virtual |
| Get_Filename(void) const | AudibleSoundClass | virtual |
| Get_ID(void) const | SoundSceneObjClass | inlinevirtual |
| Get_List_Node() const | MultiListObjectClass | inline |
| Get_Loop_Count(void) const | AudibleSoundClass | inlinevirtual |
| Get_Loops_Left(void) const | AudibleSoundClass | virtual |
| Get_Max_Vol_Radius(void) const | Listener3DClass | inlinevirtual |
| Get_Miles_Handle(void) const | AudibleSoundClass | inlineprotectedvirtual |
| Get_Pan(void) | AudibleSoundClass | virtual |
| Get_Parent_Bone(void) | SoundSceneObjClass | inlinevirtual |
| Get_Pitch_Factor(void) | AudibleSoundClass | inlinevirtual |
| Get_Play_Position(void) const | AudibleSoundClass | inlinevirtual |
| Get_Playback_Rate(void) | AudibleSoundClass | virtual |
| Get_Position(void) const | Sound3DClass | inlinevirtual |
| Get_Priority(void) const | Sound3DClass | inlinevirtual |
| Get_Runtime_Priority(void) const | AudibleSoundClass | inlinevirtual |
| Get_Sample_Loop_Count(void) | Listener3DClass | inlineprotectedvirtual |
| Get_Sample_MS_Position(S32 *len, S32 *pos) | Listener3DClass | inlineprotectedvirtual |
| Get_Sample_Pan(void) | Listener3DClass | inlineprotectedvirtual |
| Get_Sample_Playback_Rate(void) | Listener3DClass | inlineprotectedvirtual |
| Get_Sample_Volume(void) | Listener3DClass | inlineprotectedvirtual |
| Get_Start_Offset(void) const | AudibleSoundClass | inlinevirtual |
| Get_State(void) const | Listener3DClass | inlinevirtual |
| Get_Timestamp(void) const | AudibleSoundClass | inlinevirtual |
| Get_Transform(void) const | Sound3DClass | inlinevirtual |
| Get_Type(void) const | AudibleSoundClass | inlinevirtual |
| Get_User_Data(void) const | SoundSceneObjClass | inlinevirtual |
| Get_Velocity(void) const | Sound3DClass | inlinevirtual |
| Get_Velocity(Vector3 &velocity) const | Sound3DClass | inlinevirtual |
| Get_Volume(void) | AudibleSoundClass | virtual |
| Initialize_Miles_Handle(void) | Listener3DClass | protectedvirtual |
| Is_Auto_Calc_Velocity_On(void) const | Sound3DClass | inlinevirtual |
| Is_Dirty(void) const | AudibleSoundClass | inlinevirtual |
| Is_In_Scene(void) const | SoundSceneObjClass | inlinevirtual |
| Is_Playing(void) const | AudibleSoundClass | inlinevirtual |
| Is_Post_Load_Registered(void) | PostLoadableClass | inline |
| Is_Sound_Culled(void) const | AudibleSoundClass | inlinevirtual |
| Is_Static(void) const | Sound3DClass | inlinevirtual |
| Listener3DClass(void) | Listener3DClass | |
| Load(ChunkLoadClass &cload) | Sound3DClass | virtual |
| m_AttachedBone | SoundSceneObjClass | protected |
| m_AttachedObject | SoundSceneObjClass | protected |
| m_bAutoCalcVel | Sound3DClass | protected |
| m_bDirty | AudibleSoundClass | protected |
| m_Buffer | AudibleSoundClass | protected |
| m_CurrentPosition | AudibleSoundClass | protected |
| m_CurrentVelocity | Sound3DClass | protected |
| m_Definition | AudibleSoundClass | protected |
| m_DropOffRadius | AudibleSoundClass | protected |
| m_GlobalSoundList | SoundSceneObjClass | protectedstatic |
| m_ID | SoundSceneObjClass | protected |
| m_IDListMutex | SoundSceneObjClass | protectedstatic |
| m_IsCulled | AudibleSoundClass | protected |
| m_IsStatic | Sound3DClass | protected |
| m_IsTransformInitted | Sound3DClass | protected |
| m_LastUpdate | Sound3DClass | protected |
| m_Length | AudibleSoundClass | protected |
| m_ListenerTransform | AudibleSoundClass | protected |
| m_LogicalSound | AudibleSoundClass | protected |
| m_LoopCount | AudibleSoundClass | protected |
| m_LoopsLeft | AudibleSoundClass | protected |
| m_MaxVolRadius | Sound3DClass | protected |
| m_NextAvailableID | SoundSceneObjClass | protectedstatic |
| m_Pan | AudibleSoundClass | protected |
| m_pCallback | SoundSceneObjClass | protected |
| m_pConvertedFormat | AudibleSoundClass | protected |
| m_PhysWrapper | SoundSceneObjClass | protected |
| m_PitchFactor | AudibleSoundClass | protected |
| m_PrevTransform | AudibleSoundClass | protected |
| m_Priority | AudibleSoundClass | protected |
| m_RegisteredEvents | SoundSceneObjClass | protected |
| m_RuntimePriority | AudibleSoundClass | protected |
| m_Scene | SoundSceneObjClass | protected |
| m_SoundHandle | AudibleSoundClass | protected |
| m_StartOffset | AudibleSoundClass | protected |
| m_State | AudibleSoundClass | protected |
| m_Timestamp | AudibleSoundClass | protected |
| m_Transform | AudibleSoundClass | protected |
| m_Type | AudibleSoundClass | protected |
| m_UserData | SoundSceneObjClass | protected |
| m_UserObj | SoundSceneObjClass | protected |
| m_Volume | AudibleSoundClass | protected |
| Make_Static(bool is_static=true) | Sound3DClass | inlinevirtual |
| MultiListObjectClass(void) | MultiListObjectClass | inline |
| Num_Refs(void) const | RefCountClass | inline |
| On_Added_To_Scene(void) | Listener3DClass | virtual |
| On_Event(AudioCallbackClass::EVENTS event, uint32 param1=0, uint32 param2=0) | SoundSceneObjClass | virtual |
| On_Frame_Update(unsigned int milliseconds=0) | Sound3DClass | protectedvirtual |
| On_Loop_End(void) | Sound3DClass | protectedvirtual |
| On_Post_Load(void) | PostLoadableClass | inlinevirtual |
| On_Removed_From_Scene(void) | Listener3DClass | virtual |
| operator=(const Sound3DClass &src) | Sound3DClass | |
| AudibleSoundClass::operator=(const AudibleSoundClass &src) | AudibleSoundClass | |
| SoundSceneObjClass::operator=(const SoundSceneObjClass &src) | SoundSceneObjClass | |
| Pause(void) | Listener3DClass | inlinevirtual |
| Peek_Buffer(void) const | AudibleSoundClass | protectedvirtual |
| Peek_Cullable_Wrapper(void) const | Sound3DClass | inlineprotectedvirtual |
| Peek_Parent_Object(void) | SoundSceneObjClass | inlinevirtual |
| Peek_Priority(void) const | AudibleSoundClass | inlinevirtual |
| Peek_User_Obj(void) const | SoundSceneObjClass | inlinevirtual |
| Play(bool alloc_handle=true) | Sound3DClass | virtual |
| PostLoadableClass(void) | PostLoadableClass | inline |
| Re_Sync(AudibleSoundClass &src) | AudibleSoundClass | virtual |
| RefCountClass(void) | RefCountClass | inline |
| RefCountClass(const RefCountClass &) | RefCountClass | inline |
| Register_Callback(AudioCallbackClass::EVENTS events, AudioCallbackClass *callback) | SoundSceneObjClass | virtual |
| Register_Sound_Object(SoundSceneObjClass *sound_obj) | SoundSceneObjClass | protectedstatic |
| Release_Ref(void) const | RefCountClass | inline |
| Remove_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| Remove_From_Scene(void) | Sound3DClass | virtual |
| Restart_Loop(void) | AudibleSoundClass | inlineprotectedvirtual |
| Resume(void) | Listener3DClass | inlinevirtual |
| Resume_Sample(void) | Listener3DClass | inlineprotectedvirtual |
| Save(ChunkSaveClass &csave) | Sound3DClass | virtual |
| Seek(unsigned long milliseconds) | Listener3DClass | inlinevirtual |
| Set_Buffer(SoundBufferClass *buffer) | AudibleSoundClass | protectedvirtual |
| Set_Cullable_Wrapper(SoundCullObjClass *obj) | Sound3DClass | inlineprotectedvirtual |
| Set_Definition(AudibleSoundDefinitionClass *def) | AudibleSoundClass | inlinevirtual |
| Set_Dirty(bool dirty=true) | AudibleSoundClass | inlinevirtual |
| Set_DropOff_Radius(float radius=1) | Listener3DClass | inlinevirtual |
| Set_ID(uint32 id) | SoundSceneObjClass | virtual |
| Set_List_Node(MultiListNodeClass *node) | MultiListObjectClass | inline |
| Set_Listener_Transform(const Matrix3D &tm) | Sound3DClass | virtual |
| Set_Loop_Count(int count=1) | AudibleSoundClass | virtual |
| Set_Max_Vol_Radius(float radius=0) | Listener3DClass | inlinevirtual |
| Set_Miles_Handle(MILES_HANDLE handle) | Sound3DClass | protectedvirtual |
| Set_Pan(float pan=0.5F) | AudibleSoundClass | virtual |
| Set_Pitch_Factor(float factor) | AudibleSoundClass | virtual |
| Set_Play_Position(float position) | AudibleSoundClass | inlinevirtual |
| Set_Play_Position(unsigned long milliseconds) | AudibleSoundClass | inlinevirtual |
| Set_Playback_Rate(int rate_in_hz) | AudibleSoundClass | virtual |
| Set_Position(const Vector3 &position) | Sound3DClass | virtual |
| Set_Post_Load_Registered(bool onoff) | PostLoadableClass | inline |
| Set_Priority(float priority=0.5F) | AudibleSoundClass | virtual |
| Set_Ref_Owner(RefCountClass *obj, char *file, int line) | RefCountClass | static |
| Set_Runtime_Priority(float priority) | AudibleSoundClass | inlinevirtual |
| Set_Sample_Loop_Count(U32 count) | Listener3DClass | inlineprotectedvirtual |
| Set_Sample_MS_Position(U32 ms) | Listener3DClass | inlineprotectedvirtual |
| Set_Sample_Pan(S32 pan) | Listener3DClass | inlineprotectedvirtual |
| Set_Sample_Playback_Rate(S32 rate) | Listener3DClass | inlineprotectedvirtual |
| Set_Sample_Volume(S32 volume) | Listener3DClass | inlineprotectedvirtual |
| Set_Start_Offset(float offset) | AudibleSoundClass | inlinevirtual |
| Set_Transform(const Matrix3D &transform) | Sound3DClass | virtual |
| Set_Type(SOUND_TYPE type) | AudibleSoundClass | inlinevirtual |
| Set_User_Data(RefCountClass *user_obj=NULL, uint32 user=0) | SoundSceneObjClass | inlinevirtual |
| Set_Velocity(const Vector3 &velocity) | Listener3DClass | inlinevirtual |
| Set_Volume(float volume=1.0F) | AudibleSoundClass | virtual |
| Sound3DClass(const Sound3DClass &src) | Sound3DClass | |
| Sound3DClass(void) | Sound3DClass | |
| SOUND_STATE enum name | AudibleSoundClass | |
| SOUND_TYPE enum name | AudibleSoundClass | |
| SoundSceneClass class | Listener3DClass | friend |
| SoundSceneObjClass(void) | SoundSceneObjClass | |
| SoundSceneObjClass(const SoundSceneObjClass &src) | SoundSceneObjClass | |
| Start_Sample(void) | Listener3DClass | inlineprotectedvirtual |
| STATE_COUNT enum value | AudibleSoundClass | |
| STATE_PAUSED enum value | AudibleSoundClass | |
| STATE_PLAYING enum value | AudibleSoundClass | |
| STATE_STOPPED enum value | AudibleSoundClass | |
| Stop(bool) | Listener3DClass | inlinevirtual |
| Stop_Sample(void) | Listener3DClass | inlineprotectedvirtual |
| Total_Refs(void) | RefCountClass | inlinestatic |
| TYPE_COUNT enum value | AudibleSoundClass | |
| TYPE_MUSIC enum value | AudibleSoundClass | |
| TYPE_SOUND_EFFECT enum value | AudibleSoundClass | |
| Unregister_Sound_Object(SoundSceneObjClass *sound_obj) | SoundSceneObjClass | protectedstatic |
| Update_Miles_Transform(void) | Sound3DClass | |
| Update_Play_Position(void) | AudibleSoundClass | protectedvirtual |
| Update_Volume(void) | AudibleSoundClass | inlinevirtual |
| Validate_Active_Ref(RefCountClass *obj) | RefCountClass | static |
| ~AudibleSoundClass(void) | AudibleSoundClass | virtual |
| ~Listener3DClass(void) | Listener3DClass | virtual |
| ~MultiListObjectClass(void) | MultiListObjectClass | virtual |
| ~PostLoadableClass(void) | PostLoadableClass | inlinevirtual |
| ~RefCountClass(void) | RefCountClass | inlineprotectedvirtual |
| ~Sound3DClass(void) | Sound3DClass | virtual |
| ~SoundSceneObjClass(void) | SoundSceneObjClass | virtual |