Inherits ClassDesc.
Definition at line 84 of file GameMtl.cpp.
◆ Category()
| const TCHAR * GameMaterialClassDesc::Category |
( |
| ) |
|
|
inline |
◆ ClassID()
| Class_ID GameMaterialClassDesc::ClassID |
( |
| ) |
|
|
inline |
◆ ClassName()
| const TCHAR * GameMaterialClassDesc::ClassName |
( |
| ) |
|
|
inline |
◆ Create()
| void * GameMaterialClassDesc::Create |
( |
BOOL | loading | ) |
|
|
inline |
◆ IsPublic()
| int GameMaterialClassDesc::IsPublic |
( |
| ) |
|
|
inline |
◆ SuperClassID()
| SClass_ID GameMaterialClassDesc::SuperClassID |
( |
| ) |
|
|
inline |
The documentation for this class was generated from the following file: