#include <GameWindowTransitions.h>
Inherits Transition.
Public Member Functions | |
| FlashTransition (void) | |
| virtual | ~FlashTransition (void) |
| virtual void | init (GameWindow *win) |
| virtual void | update (Int frame) |
| virtual void | reverse (void) |
| virtual void | draw (void) |
| virtual void | skip (void) |
Public Member Functions inherited from Transition | |
| Transition (void) | |
| virtual | ~Transition (void) |
| Bool | isFinished (void) |
| Int | getFrameLength (void) |
Protected Types | |
| enum | { FLASHTRANSITION_START = 0 , FLASHTRANSITION_FADE_IN_1 = 1 , FLASHTRANSITION_FADE_IN_2 = 2 , FLASHTRANSITION_FADE_IN_3 = 3 , FLASHTRANSITION_FADE_TO_BACKGROUND_1 = 4 , FLASHTRANSITION_FADE_TO_BACKGROUND_2 = 5 , FLASHTRANSITION_FADE_TO_BACKGROUND_3 = 6 , FLASHTRANSITION_FADE_TO_BACKGROUND_4 = 7 , FLASHTRANSITION_END } |
Protected Attributes | |
| ICoord2D | m_pos |
| ICoord2D | m_size |
| Int | m_drawState |
Protected Attributes inherited from Transition | |
| Int | m_frameLength |
| Bool | m_isFinished |
| Bool | m_isForward |
| Bool | m_isReversed |
| GameWindow * | m_win |
Definition at line 530 of file GameWindowTransitions.h.
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protected |
Definition at line 544 of file GameWindowTransitions.h.
| FlashTransition::FlashTransition | ( | void | ) |
Definition at line 88 of file GameWindowTransitionsStyles.cpp.
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virtual |
Definition at line 96 of file GameWindowTransitionsStyles.cpp.
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virtual |
Implements Transition.
Definition at line 185 of file GameWindowTransitionsStyles.cpp.
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virtual |
Implements Transition.
Definition at line 101 of file GameWindowTransitionsStyles.cpp.
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virtual |
Implements Transition.
Definition at line 178 of file GameWindowTransitionsStyles.cpp.
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virtual |
Implements Transition.
Definition at line 234 of file GameWindowTransitionsStyles.cpp.
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virtual |
Implements Transition.
Definition at line 116 of file GameWindowTransitionsStyles.cpp.
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protected |
Definition at line 557 of file GameWindowTransitions.h.
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protected |
Definition at line 555 of file GameWindowTransitions.h.
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protected |
Definition at line 556 of file GameWindowTransitions.h.