Inherits FXNugget.
Public Member Functions | |
| FXListAtBonePosFXNugget () | |
| virtual void | doFXPos (const Coord3D *primary, const Matrix3D *primaryMtx, const Real, const Coord3D *, const Real) const |
| virtual void | doFXObj (const Object *primary, const Object *) const |
Public Member Functions inherited from FXNugget | |
| FXNugget () | |
Public Member Functions inherited from MemoryPoolObject | |
| void | deleteInstance () |
Static Public Member Functions | |
| static void | parse (INI *ini, void *instance, void *, const void *) |
Protected Member Functions | |
| void | doFxAtBones (const Object *obj, Int start) const |
Protected Member Functions inherited from MemoryPoolObject | |
| virtual | ~MemoryPoolObject () |
| void * | operator new (size_t s) |
| void | operator delete (void *p) |
| virtual MemoryPool * | getObjectMemoryPool ()=0 |
Definition at line 685 of file FXList.cpp.
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inline |
Definition at line 690 of file FXList.cpp.
Definition at line 735 of file FXList.cpp.
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inlinevirtual |
the object-based version... by default, just call the location-based implementation. Note that primary and/or secondary can be null, so you must check for this.
Reimplemented from FXNugget.
Definition at line 702 of file FXList.cpp.
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inlinevirtual |
The main guts of the system: actually perform the sound and/or video effects needed. Note that primary and/or secondary can be null, so you must check for this.
Implements FXNugget.
Definition at line 697 of file FXList.cpp.
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inlinestatic |
Definition at line 718 of file FXList.cpp.