Cloud layer rendering shader - used for objects similar to terrain which only need the cloud layer. More...
Inherits W3DShaderInterface.
Additional Inherited Members | |
Public Member Functions inherited from W3DShaderInterface | |
| Int | getNumPasses (void) |
| virtual Int | shutdown (void) |
Protected Attributes inherited from W3DShaderInterface | |
| Int | m_numPasses |
| release resources used by shader | |
Cloud layer rendering shader - used for objects similar to terrain which only need the cloud layer.
Definition at line 2150 of file W3DShaderManager.cpp.