bool Bit_Blit(Surface &dest, Rect const &destrect, Surface const &source, Rect const &sourcerect, Blitter const &blitter)
bool RLE_Blit(Surface &dest, Rect const &destrect, Surface const &source, Rect const &sourcerect, RLEBlitter const &blitter)
bool From_Buffer(Surface &surface, Rect const &rect, Buffer const &buffer)
bool To_Buffer(Surface const &surface, Rect const &rect, Buffer &buffer)
int Buffer_Size(Surface &surface, int width, int height)