Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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blit.h
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19/***********************************************************************************************
20 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
21 ***********************************************************************************************
22 * *
23 * Project Name : Command & Conquer *
24 * *
25 * $Archive:: /Commando/Code/wwlib/blit.h $*
26 * *
27 * $Author:: Jani_p $*
28 * *
29 * $Modtime:: 5/04/01 7:49p $*
30 * *
31 * $Revision:: 3 $*
32 * *
33 *---------------------------------------------------------------------------------------------*
34 * Functions: *
35 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
36
37#ifndef BLIT_H
38#define BLIT_H
39
40#include "blitter.h"
41#include "buff.h"
42#include "trect.h"
43#include "surface.h"
44
45bool Bit_Blit(Surface & dest, Rect const & destrect, Surface const & source, Rect const & sourcerect, Blitter const & blitter);
46bool RLE_Blit(Surface & dest, Rect const & destrect, Surface const & source, Rect const & sourcerect, RLEBlitter const & blitter);
47
48//bool Bit_Blit(SurfaceRect & dest, Rect const & ddrect, SurfaceRect const & source, Rect const & ssrect, Blitter const & blitter);
49//bool RLE_Blit(SurfaceRect & dest, Rect const & ddrect, SurfaceRect const & source, Rect const & ssrect, RLEBlitter const & blitter);
50
51bool Bit_Blit(Surface & dest, Rect const & dcliprect, Rect const & ddrect, Surface const & source, Rect const & scliprect, Rect const & ssrect, Blitter const & blitter);
52bool RLE_Blit(Surface & dest, Rect const & dcliprect, Rect const & ddrect, Surface const & source, Rect const & scliprect, Rect const & ssrect, RLEBlitter const & blitter);
53
54
55int Buffer_Size(Surface & surface, int width, int height);
56bool To_Buffer(Surface const & surface, Rect const & rect, Buffer & buffer);
57bool From_Buffer(Surface & surface, Rect const & rect, Buffer const & buffer);
58
59
60
61#endif
bool Bit_Blit(Surface &dest, Rect const &destrect, Surface const &source, Rect const &sourcerect, Blitter const &blitter)
Definition blit.cpp:167
bool RLE_Blit(Surface &dest, Rect const &destrect, Surface const &source, Rect const &sourcerect, RLEBlitter const &blitter)
Definition blit.cpp:303
bool From_Buffer(Surface &surface, Rect const &rect, Buffer const &buffer)
Definition blit.cpp:126
bool To_Buffer(Surface const &surface, Rect const &rect, Buffer &buffer)
Definition blit.cpp:98
int Buffer_Size(Surface &surface, int width, int height)
Definition BUFF.H:57
TRect< int > Rect
Definition trect.h:221