78 MaxCorner.Set(-FLT_MAX,-FLT_MAX,-FLT_MAX);
void Transform(const Matrix3D &tm)
WWINLINE AABoxClass(void)
void Init_Random(float min_center=-1.0f, float max_center=1.0f, float min_extent=0.5f, float max_extent=1.0f)
void Transform_Center_Extent_AABox(const Vector3 ¢er, const Vector3 &extent, Vector3 *set_center, Vector3 *set_extent) const
static float Random_Float(void)